Difference between revisions of "Bola Pod"
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The Bola Pod features a small explosive charge which splits open the pod to release series of horizontal chains, effectively creating a [['Mech]] sized [[w:bola|bola]] to entangle limbs and perhaps cause a fall. | The Bola Pod features a small explosive charge which splits open the pod to release series of horizontal chains, effectively creating a [['Mech]] sized [[w:bola|bola]] to entangle limbs and perhaps cause a fall. | ||
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Bola Pods are [[Level 3]] equipment. | Bola Pods are [[Level 3]] equipment. | ||
The Bola Pod only effects the target if it hits either an arm or a leg. If successful hit on a leg, then the target must make a piloting skill roll to avoid falling over, successful arm hits physical attacks and weapons fire with weapons on that limb suffer a +1 modifier in the following turn. | The Bola Pod only effects the target if it hits either an arm or a leg. If successful hit on a leg, then the target must make a piloting skill roll to avoid falling over, successful arm hits physical attacks and weapons fire with weapons on that limb suffer a +1 modifier in the following turn. | ||
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==References== | ==References== |
Revision as of 19:00, 18 December 2010
The Bola Pod is an alternate ammunition type available for the Narc Missile Beacon.
Description
The Bola Pod features a small explosive charge which splits open the pod to release series of horizontal chains, effectively creating a 'Mech sized bola to entangle limbs and perhaps cause a fall.
Game Rules
Bola Pods are Level 3 equipment.
The Bola Pod only effects the target if it hits either an arm or a leg. If successful hit on a leg, then the target must make a piloting skill roll to avoid falling over, successful arm hits physical attacks and weapons fire with weapons on that limb suffer a +1 modifier in the following turn.
References
- Maximum Tech, p. 91