Difference between revisions of "BattleTech 4th Edition (Rulebook)"
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| year = 1996 | | year = 1996 | ||
| pages = 47 | | pages = 47 | ||
− | | production code = | + | | production code = [[1604]] |
| ISBN = | | ISBN = | ||
}} | }} | ||
==Description== | ==Description== | ||
− | + | {{stub}} | |
− | |||
− | |||
− | |||
==Contents== | ==Contents== | ||
− | + | * INTRODUCTION | |
+ | ** Levels of [[BattleTech]] | ||
+ | * COMPONENTS | ||
+ | ** BattleMech Playing Pieces | ||
+ | *** Unit Stickers | ||
+ | ** [[Record Sheets]] | ||
+ | *** Armor Diagram | ||
+ | *** [['Mech]] Data | ||
+ | *** Critical Hit Table | ||
+ | *** Heat Scale | ||
+ | ** Mapsheets | ||
+ | *** Clear | ||
+ | *** Rough | ||
+ | *** Hills | ||
+ | *** Water | ||
+ | *** Light Woods | ||
+ | *** Heavy Woods | ||
+ | ** Dice | ||
+ | * PLAYING THE GAME | ||
+ | ** Sequence of Play | ||
+ | *** Initiative Phase | ||
+ | *** Movement Phase | ||
+ | *** Reaction Phase | ||
+ | *** Weapon Attack Phase | ||
+ | *** Physical Attack Phase | ||
+ | *** Heat Phase | ||
+ | *** End Phase | ||
+ | ** [[MechWarrior]]s | ||
+ | *** MechWarrior Skills | ||
+ | *** Skill Improvement | ||
+ | *** Damaging a MechWarrior | ||
+ | *** Consciousness Rolls | ||
+ | * MOVEMENTS | ||
+ | ** Movements Costs | ||
+ | *** Movement Direction | ||
==Notes== | ==Notes== | ||
− | + | {{stub}} | |
[[Category:Books]] | [[Category:Books]] | ||
+ | [[Category: Rulebooks]] |
Revision as of 19:29, 20 December 2009
Description
This Article looks to be a Stub This article is a stub (i.e., in need of additional material). You can help us by expanding it. Please remove this tag when that effort is complete. |
Contents
- INTRODUCTION
- Levels of BattleTech
- COMPONENTS
- BattleMech Playing Pieces
- Unit Stickers
- Record Sheets
- Armor Diagram
- 'Mech Data
- Critical Hit Table
- Heat Scale
- Mapsheets
- Clear
- Rough
- Hills
- Water
- Light Woods
- Heavy Woods
- Dice
- BattleMech Playing Pieces
- PLAYING THE GAME
- Sequence of Play
- Initiative Phase
- Movement Phase
- Reaction Phase
- Weapon Attack Phase
- Physical Attack Phase
- Heat Phase
- End Phase
- MechWarriors
- MechWarrior Skills
- Skill Improvement
- Damaging a MechWarrior
- Consciousness Rolls
- Sequence of Play
- MOVEMENTS
- Movements Costs
- Movement Direction
- Movements Costs
Notes
This Article looks to be a Stub This article is a stub (i.e., in need of additional material). You can help us by expanding it. Please remove this tag when that effort is complete. |