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[[Jordan Weisman]] of [[FASA]] fame, often called the "creator of BattleTech", was involved in the making of this game but it was technically produced under the offshoot license for BattleTech computer games that has been a separate [[w:Intellectual Property|intellectual property]] from the original tabletop BattleTech game, sourcebook and novel line ever since FASA's [[Virtual World Entertainment Group]] (and the computer game rights with it) was sold to [[w:Microsoft|Microsoft]] in 1999.
 
[[Jordan Weisman]] of [[FASA]] fame, often called the "creator of BattleTech", was involved in the making of this game but it was technically produced under the offshoot license for BattleTech computer games that has been a separate [[w:Intellectual Property|intellectual property]] from the original tabletop BattleTech game, sourcebook and novel line ever since FASA's [[Virtual World Entertainment Group]] (and the computer game rights with it) was sold to [[w:Microsoft|Microsoft]] in 1999.
  
However, there was some cooperation between BattleTech license holder [[Catalyst Game Labs]] and HBS regarding this game. CGL [[Line Developer]] [[Randall N. Bills]] explicitly stated that it was intended for the game's storyline to be fully canonical.<ref>In [http://community.battletechgame.com/forums/threads/1190 this forum thread] on the game's homepage:<br />Q: ''"[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"''<br />A (by Randall Bills): ''"For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."''</ref> While the game as such was not declared canonical, CGL have since published a sourcebook–''[[House Arano (The Aurigan Coalition)]]''–that was written by HBS's [[Andrew McIntosh]] and [[Kiva Maginn]]. This sourcebook canonized the key worlds, characters and events from the game (but not the game as such).
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However, there was some cooperation between [[Catalyst Game Labs]] and HBS regarding this game. CGL [[Line Developer]] [[Randall N. Bills]] explicitly stated that it was intended for the game's storyline to be fully canonical.<ref>In [http://community.battletechgame.com/forums/threads/1190 this forum thread] on the game's homepage:<br />Q: ''"[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"''<br />A (by Randall Bills): ''"For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."''</ref> While the game as such was not declared canonical, CGL have since published a sourcebook–''[[House Arano (The Aurigan Coalition)]]''–that was written by HBS's [[Andrew McIntosh]] and [[Kiva Maginn]]. This sourcebook canonized the key worlds, characters and events from the game (but not the game as such).
  
 
==Gameplay==
 
==Gameplay==
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===Background===
 
===Background===
The game is (mostly) set around the year [[3025]], near the end of the [[Third Succession War]]. Its optional storyline, narrated via a "breadcrumbs" trail of storyline missions, in-game dialogue trees, and  cutscenes, that the player may follow or ignore, is broadly concerned with the [[Arano Restoration]]:<br />In [[2910]], after the major factions abandoned the area for more than a hundred years, a new state—the [[Aurigan Coalition]]—sprang up, centered around the noble families of the trade worlds [[Coromodir]], [[Guldra]] and [[Tyrlon]]. Coromodir was chosen as the capital and the noble [[House Arano]] and [[House Espinosa]] became the leaders when the Arano family displaced the figurehead governor the Taurians had left behind in [[2820]]. In 3025 border tensions with the Taurian Concordat rose to a point where war was inevitable, as the Taurians laid claims to border worlds like [[Qalzi]]. At the same time, the Capellan Confederation is claiming former Confederate worlds on the other side of the Aurigan Coalition. After High Lord [[Tamati Arano II]] died in a space travel accident, the rule of his daughter and heir, Lady [[Kamea Arano]], is usurped by House Espinosa. With the help of a mercenary unit—the player unit—she sets out to restore her rule over the Aurigan Coalition.
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The game is (mostly) set around the year [[3025]], near the end the [[Third Succession War]]. Its optional storyline, narrated via a "breadcrumbs" trail of storyline missions, in-game dialogue trees, and  cutscenes, that the player may follow or ignore, is broadly concerned with the [[Arano Restoration]]:<br />In [[2910]], after the major factions abandoned the area for more than a hundred years, a new state—the [[Aurigan Coalition]]—sprang up, centered around the noble families of the trade worlds [[Coromodir]], [[Guldra]] and [[Tyrlon]]. Coromodir was chosen as the capital and the noble [[House Arano]] and [[House Espinosa]] became the leaders when the Arano family displaced the figurehead governor the Taurians had left behind in [[2820]]. In 3025 border tensions with the Taurian Concordat rose to a point where war was inevitable, as the Taurians laid claims to border worlds like [[Qalzi]]. At the same time, the Capellan Confederation is claiming former Confederate worlds on the other side of the Aurigan Coalition. After High Lord [[Tamati Arano II]] died in a space travel accident, the rule of his daughter and heir, Lady [[Kamea Arano]], is usurped by House Espinosa. With the help of a mercenary unit—the player unit—she sets out to restore her rule over the Aurigan Coalition.
  
 
===Restoration Campaign Missions===
 
===Restoration Campaign Missions===
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*Cutscene – '''Argo''' - A cutscene showing ''Argo'' lifting off from the surface of Axylus. As it enters a stable orbit around a planet, your Leopard is in transit to a Jumpship sitting at a Pirate Point. A pair of familiar figures will be waiting for the Commander. (No dialogue)
 
*Cutscene – '''Argo''' - A cutscene showing ''Argo'' lifting off from the surface of Axylus. As it enters a stable orbit around a planet, your Leopard is in transit to a Jumpship sitting at a Pirate Point. A pair of familiar figures will be waiting for the Commander. (No dialogue)
  
*Mission 4 – '''LIBERATION OF WELDRY''' - Weldry — Aurigan Directorate – Launching the strike mission against the Icebox, has the Commander's lance deployed just outside the prison. The outer prison defenses consist of  turret grid along with two Bulldogs, two Scorpion, and Striker. Once outer  prison defenses have been neutralized and the Commander's lance has breached the outer wall, a standby lance of Mechs will power up. The warden will be in a JagerMech JM6-S while the rest of the lance will consist of a Centurion CN9-A, a Trebuchet TBT-5N, and a Jenner JR7-D. Two turns after the Prison guards lance power up, Lady Arano piloting a Kintaro KTO-18 will breach the wall from the North. Defeated the last of the prison guards to end the mission. ([[BattleTech_(Video_Game)/Liberation of Weldry|Transcript]])
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*Mission 4 – '''LIBERATION OF WELDRY''' - Weldry — Aurigan Directorate – Launching the strike mission against the Icebox, has the Commander's lance deployed just outside the prison. The outer prison defenses consist of  turret grid along with two Bulldogs, two Scorpion, and Striker. Once outer  prison defenses have been neutralized and the Commander's lance has breached the outer wall, a standby lance of Mechs will power up. The warden will be in a JagerMech JM6-S while the rest of the lance will consist of a Centurion CN9-A, a Trebuchet TBT-5N, and a Jenner JR7-D. Two turns after the Prison guards lance power up, Lady Arano piloting a Kintaro KTO-18 will breach the wall from the North. Defeated the last of the prison guards to end the mission. ([[BattleTech_(Video_Game)/ Liberation of Weldry|Transcript]])
  
 
*Cutscene – '''Mastiff''' - A cutscene showing Lady Arano entering a field morgue in the Icebox to find a recently deceased Mastiff in a body bag, laying on one of the tables. ([[BattleTech_(Video_Game)/Mastiff|Transcript]])
 
*Cutscene – '''Mastiff''' - A cutscene showing Lady Arano entering a field morgue in the Icebox to find a recently deceased Mastiff in a body bag, laying on one of the tables. ([[BattleTech_(Video_Game)/Mastiff|Transcript]])
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*Cutscene – '''Revolution''' - A cutscene showing Lady Arano announcing the brutality of the Icebox on Weldry and beginning of the Restoration. ([[BattleTech_(Video_Game)/Revolution|Transcript]])
 
*Cutscene – '''Revolution''' - A cutscene showing Lady Arano announcing the brutality of the Icebox on Weldry and beginning of the Restoration. ([[BattleTech_(Video_Game)/Revolution|Transcript]])
  
*Mission 5 – '''LIBERATE: PANZYR''' - Panzyr — Aurigan Directorate – Deploying from Panzyr orbit in response to the capture of Panzyr's only remaining spaceport, the Commander's lance will be dropped just outside the spaceport. The Commander has 15 turns to destroy the Dropship Control Center before the ADV ''Coronach'' makes planetfall. The first objective is to destroy a platoon of Directorate armor consisting of 2 Bulldogs, 2 SRM Carrier and a Striker, that is stationed around the control center for the spaceport's turret grid. Destroying the armor will allow a ''Leopard'' to deploy engineers from the 2nd Decimis Fusiliers to start the reprogramming process. A the same time a reinforced lance of Directorate Mechs consisting of a Jenner JR7-D, a Panther PNT-9R, a Hunchback HBK-4G, a Centurion CN9-AL, a Trebuchet TBT-5N, and a Dragon DRG-1N will start to move across the spaceport from the left side of the map to engage the commander's lance. Destroying the Dropship Control Center then eliminating the Directorate Mechs, or reaching the evacuation point will end the mission. ([[BattleTech_(Video_Game)/Liberate: Panzyr|Transcript]])
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*Mission 5 – '''LIBERATE: PANZYR''' - Panzyr — Aurigan Directorate – Deploying from Panzyr orbit in response to the capture of Panzyr's only remaining spaceport, the Commander's lance will be dropped just outside the spaceport. The Commander has 15 turns to destroy the Dropship Control Center before the ADV ''Coronach'' makes planetfall. The first objective is to destroy a platoon of Directorate armor consisting of 2 Bulldogs, 2 SRM Carrier and a Striker, that is stationed around the control center for the spaceport's turret grid. Destroying the armor will allow a ''Leopard'' to deploy engineers from the 2nd Decimis Fusiliers to start the reprogramming process. A the same time a reinforced lance of Directorate Mechs consisting of a Jenner JR7-D, a Panther PNT-9R, a Hunchback HBK-4G, a Centurion CN9-AL, a Trebuchet TBT-5N, and a Dragon DRG-1N will start to move across the spaceport from the left side of the map to engage the commander's lance. Destroying the Dropship Control Center then eliminating the Directorate Mechs, or reaching the evacuation point will end the mission. ([[BattleTech_(Video_Game)/ Liberate: Panzyr|Transcript]])
  
*Mission 6 – '''LIBERATE: SMITHON''' - Smithon — Aurigan Directorate – Tasked with re-capturing a House Karosa munitions dump from a Directorate raiding party, the Commander's lance will be dropped to the south of the dump. The objective is destroy both lances of  Directorate Mechs and the dump's turret grid, without destroying most of the stacked pallets of ammunition that are scattered around the munitions dump. The restoration will also pay a bounty for every destroyed  Directorate ammo transport that is trying to leave that area. The Directorate forces consist of a Locust LCT-1V, a Firestarter FS9-H, a Spider SDR-5V, a Jenner JR7-D, a Panther PNT-9R, a Cicada CDA-3C, a Griffin GRF-1N, and a Dragon DRG-1N. Destroying all the the Directorate Mechs will end the mission. ([[BattleTech_(Video_Game)/Liberate: Smithon|Transcript]])
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*Mission 6 – '''LIBERATE: SMITHON''' - Smithon — Aurigan Directorate – Tasked with re-capturing a House Karosa munitions dump from a Directorate raiding party, the Commander's lance will be dropped to the south of the dump. The objective is destroy both lances of  Directorate Mechs and the dump's turret grid, without destroying most of the stacked pallets of ammunition that are scattered around the munitions dump. The restoration will also pay a bounty for every destroyed  Directorate ammo transport that is trying to leave that area. The Directorate forces consist of a Locust LCT-1V, a Firestarter FS9-H, a Spider SDR-5V, a Jenner JR7-D, a Panther PNT-9R, a Cicada CDA-3C, a Griffin GRF-1N, and a Dragon DRG-1N. Destroying all the the Directorate Mechs will end the mission. ([[BattleTech_(Video_Game)/ Liberate: Smithon|Transcript]])
  
*Mission 7 – '''SERVED COLD''' - Anvelt — Aurigan Directorate – In order to gain the support of  House Karosa. The commander's lance is tasked with intercepting and destroying the ''Newgrange'' on the moon of Anvelt. Approaching the refueling site, destroying the turret grid and a pirate lance consisting of a Commando COM-2D, a Panther PNT-9R, a Shadow Hawk SHD-2H, and a Wolverine WVR-6R. Destroying the fuel pumping station will destroy the ''Newgrang''. At the same time a Directorate Leopard will deploy a lance led by Victoria consisting of a Catapult CPLT-K2, a Dragon DRG-1N, a Centurion CN9-A, and a Firestarter FS9-H. Destroying all of Victoria's lance will end the mission. ([[BattleTech_(Video_Game)/Served Cold|Transcript]])
+
*Mission 7 – '''SERVED COLD''' - Anvelt — Aurigan Directorate – In order to gain the support of  House Karosa. The commander's lance is tasked with intercepting and destroying the ''Newgrange'' on the moon of Anvelt. Approaching the refueling site, destroying the turret grid and a pirate lance consisting of a Commando COM-2D, a Panther PNT-9R, a Shadow Hawk SHD-2H, and a Wolverine WVR-6R. Destroying the fuel pumping station will destroy the ''Newgrang''. At the same time a Directorate Leopard will deploy a lance led by Victoria consisting of a Catapult CPLT-K2, a Dragon DRG-1N, a Centurion CN9-A, and a Firestarter FS9-H. Destroying all of Victoria's lance will end the mission. ([[BattleTech_(Video_Game)/ Served Cold|Transcript]])
  
 
*Cutscene – '''Newgrange''' - A cutscene showing the burning wreck of ''Newgrange'' on Anvelt, while the Leopard has located an escape pod with Lady Espinosa inside. (No dialogue)
 
*Cutscene – '''Newgrange''' - A cutscene showing the burning wreck of ''Newgrange'' on Anvelt, while the Leopard has located an escape pod with Lady Espinosa inside. (No dialogue)
  
*Mission 8 – '''RAISING THE DEAD''' - Artru — Aurigan Directorate – Deploying to the surface of Artru to secure the remains of Castle Nautius. Dr. Farah Murad attempt's to gain outside access to Castle Nautilus's computer trips several security protocols, causing the ''Argo'' to go dark and activating the Castle's defenses. 3 Heavy Drones and 3 Medium Drones will spawn to attack the commander's lance. Destroying all of the drones will cause the Castle's turret network to activate. More waves of Heavy Drones and Medium Drones will spawn as the commander's lance must hold out for 4 Rounds, as the Castle's security defenses are overridden. ([[BattleTech_(Video_Game)/Raising the Dead|Transcript]])
+
*Mission 8 – '''RAISING THE DEAD''' - Artru — Aurigan Directorate – Deploying to the surface of Artru to secure the remains of Castle Nautius. Dr. Farah Murad attempt's to gain outside access to Castle Nautilus's computer trips several security protocols, causing the ''Argo'' to go dark and activating the Castle's defenses. 3 Heavy Drones and 3 Medium Drones will spawn to attack the commander's lance. Destroying all of the drones will cause the Castle's turret network to activate. More waves of Heavy Drones and Medium Drones will spawn as the commander's lance must hold out for 4 Rounds, as the Castle's security defenses are overridden. ([[BattleTech_(Video_Game)/ Raising the Dead|Transcript]])
  
 
*Cutscene – '''Ambush''' - A cutscene showing Lady Arano looking out at the rows of Star League Era Mechs in the [[Outpost Castle Nautilus]]. It then cuts to outside of the Outpost Castle to show a [[Fortress]] Class Dropship ''Iberia'' of the Taurian Concordat as it descends to the surface of Anvelt. Commodore Samuel Ostergaard then announces his forces and a demand for the surrender of all Restoration forces on Anvelt. ([[BattleTech_(Video_Game)/Ambush|Transcript]])
 
*Cutscene – '''Ambush''' - A cutscene showing Lady Arano looking out at the rows of Star League Era Mechs in the [[Outpost Castle Nautilus]]. It then cuts to outside of the Outpost Castle to show a [[Fortress]] Class Dropship ''Iberia'' of the Taurian Concordat as it descends to the surface of Anvelt. Commodore Samuel Ostergaard then announces his forces and a demand for the surrender of all Restoration forces on Anvelt. ([[BattleTech_(Video_Game)/Ambush|Transcript]])
  
*Mission 9 – '''ESCAPE''' - Artru — Aurigan Directorate – The start of the mission has Lady Arano and three of her house guards in SLDF Royal BattleMechs. Lady Arano will be piloting a Atlas II AS7-D-HT, Charybdis will be piloting a Highlander HGN-732B, Kanaloa will be piloting a Black Knight BL-6B-KNT, and Reynard will be piloting a Griffin GRF-2N. Facing them just outside of the Castle door's is a Taurian Recon lance consisting of a Jenner JR7-D, a Firestarter FS9-H, a Commando COM-1B, and a Shadow Hawk SHD-2D. A second Taurian lance consisting of a Jenner JR7-D, a Panther PNT-9R, and a Enforcer ENF-4 with attached Striker and Scorpion will attempt to block Lady Arano escape to the ''Delfinas''. Once you have established contact with ''Delfinas'' to begin the extraction off Artru, the ''Iberia'' will use its Long Tom Artillery Cannon to destroy the ''Delfinas''. Lady Arano and her lance will have to evade more incoming Taurian artillery strikes to reach the secondary landing zone at the other side of the valley. Destroying a third Taurian reinforced lance consisting of a Griffin GRF-1N, a Vindicator VND-1R, a Zeus ZEU-6S, a Awesome AWS-8Q, and a Battlemaster BLR-1G that are emplaced to block access to the secondary landing zone. Once Lady Arano and the surviving members of her lance reach the secondary landing zone the mission will end. ([[BattleTech_(Video_Game)/Escape|Transcript]])
+
*Mission 9 – '''ESCAPE''' - Artru — Aurigan Directorate – The start of the mission has Lady Arano and three of her house guards in SLDF Royal BattleMechs. Lady Arano will be piloting a Atlas II AS7-D-HT, Charybdis will be piloting a Highlander HGN-732B, Kanaloa will be piloting a Black Knight BL-6B-KNT, and Reynard will be piloting a Griffin GRF-2N. Facing them just outside of the Castle door's is a Taurian Recon lance consisting of a Jenner JR7-D, a Firestarter FS9-H, a Commando COM-1B, and a Shadow Hawk SHD-2D. A second Taurian lance consisting of a Jenner JR7-D, a Panther PNT-9R, and a Enforcer ENF-4 with attached Striker and Scorpion will attempt to block Lady Arano escape to the ''Delfinas''. Once you have established contact with ''Delfinas'' to begin the extraction off Artru, the ''Iberia'' will use its Long Tom Artillery Cannon to destroy the ''Delfinas''. Lady Arano and her lance will have to evade more incoming Taurian artillery strikes to reach the secondary landing zone at the other side of the valley. Destroying a third Taurian reinforced lance consisting of a Griffin GRF-1N, a Vindicator VND-1R, a Zeus ZEU-6S, a Awesome AWS-8Q, and a Battlemaster BLR-1G that are emplaced to block access to the secondary landing zone. Once Lady Arano and the surviving members of her lance reach the secondary landing zone the mission will end. ([[BattleTech_(Video_Game)/ Escape|Transcript]])
  
 
*Cutscene – '''Armory''' - A cutscene showing Commodore Samuel Ostergaard looking out from the ''Iberia'' as Lady Arano's dropship lifting off for space while swearing vengeance. ([[BattleTech_(Video_Game)/Armory|Transcript]])
 
*Cutscene – '''Armory''' - A cutscene showing Commodore Samuel Ostergaard looking out from the ''Iberia'' as Lady Arano's dropship lifting off for space while swearing vengeance. ([[BattleTech_(Video_Game)/Armory|Transcript]])
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*Cutscene – '''Finale''' - A cutscene showing Lady Arano standing in her Atlas' entry hatch looking at the burning remains of Victoria Espinosa's destroyed King Crab. Lady Arano thinks back on the events that led to this moment. Then as Lady Arano arrests Santiago Espinosa while thinking about the costs of the restoration, and what ever the cause of the Commander fought for, they are a hero in the eyes of history. ([[BattleTech_(Video_Game)/Finale|Transcript]])
 
*Cutscene – '''Finale''' - A cutscene showing Lady Arano standing in her Atlas' entry hatch looking at the burning remains of Victoria Espinosa's destroyed King Crab. Lady Arano thinks back on the events that led to this moment. Then as Lady Arano arrests Santiago Espinosa while thinking about the costs of the restoration, and what ever the cause of the Commander fought for, they are a hero in the eyes of history. ([[BattleTech_(Video_Game)/Finale|Transcript]])
  
==Flashpoints Missions==
+
===Flashpoints Missions===  
===Overview===
 
 
Introduced with the "BattleTech: Flashpoint Expansion Pack" DLC, [[BattleTech_(Video_Game)/Flashpoints|'''Flashpoints Mission''']] are a series of stand-alone mini-campaigns. In comparison to the procedurally generated stand-alone missions, Flashpoints are scripted narrative missions that are linked, often forcing consecutive deployments. Each successive DLC pack added additional Flashpoints, with those of "Heavy Metal" being closest to a single integrated story.  
 
Introduced with the "BattleTech: Flashpoint Expansion Pack" DLC, [[BattleTech_(Video_Game)/Flashpoints|'''Flashpoints Mission''']] are a series of stand-alone mini-campaigns. In comparison to the procedurally generated stand-alone missions, Flashpoints are scripted narrative missions that are linked, often forcing consecutive deployments. Each successive DLC pack added additional Flashpoints, with those of "Heavy Metal" being closest to a single integrated story.  
  
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Flashpoints were the primary means to provide the famous in-universe character cameos that were achieved stretch goals in the [[2015 BattleTech Video Game Crowdfunding Campaign|the game's crowdfunding campaign]].
 
Flashpoints were the primary means to provide the famous in-universe character cameos that were achieved stretch goals in the [[2015 BattleTech Video Game Crowdfunding Campaign|the game's crowdfunding campaign]].
 
{{columns-start|num=2}}
 
===BattleTech: Flashpoint===
 
*"Bourbon & BattleMechs" ([[BattleTech_(Video_Game)/Bourbon & BattleMechs|Transcript]])
 
*"Criminal Minds" ([[BattleTech_(Video_Game)/Criminal Minds|Transcript]])
 
*"Extracurricular Activities" ([[BattleTech_(Video_Game)/Extracurricular Activities|Transcript]])
 
*"Headhunting" ([[BattleTech_(Video_Game)/Headhunting|Transcript]])
 
*"Joint Venture" ([[BattleTech_(Video_Game)/Joint Venture|Transcript]])
 
*"Operation: Flattened Earth" ([[BattleTech_(Video_Game)/Operation: Flattened Earth|Transcript]])
 
*"The Baying of Hounds" ([[BattleTech_(Video_Game)/The Baying of Hounds|Transcript]])
 
*"The Defector" ([[BattleTech_(Video_Game)/The Defector|Transcript]])
 
*"The Long Hunt" ([[BattleTech_(Video_Game)/The Long Hunt|Transcript]])
 
*"The Opportunist" ([[BattleTech_(Video_Game)/The Opportunist|Transcript]])
 
*"The Steel Beast" ([[BattleTech_(Video_Game)/The Steel Beast|Transcript]])
 
*"Unwelcome Guests" ([[BattleTech_(Video_Game)/Unwelcome Guests|Transcript]])
 
*"White Lies" ([[BattleTech_(Video_Game)/White Lies|Transcript]])
 
*"Davion Alliance" ([[BattleTech_(Video_Game)/Davion Alliance|Transcript]])
 
*"Kurita Alliance" ([[BattleTech_(Video_Game)/Kurita Alliance|Transcript]])
 
*"Liao Alliance" ([[BattleTech_(Video_Game)/Liao Alliance|Transcript]])
 
*"Marik Alliance" ([[BattleTech_(Video_Game)/Marik Alliance|Transcript]])
 
*"Steiner Alliance" ([[BattleTech_(Video_Game)/Steiner Alliance|Transcript]])
 
 
{{column}}
 
===BattleTech: Urban Warfare===
 
*"A House Divided" ([[BattleTech_(Video_Game)/A House Divided|Transcript]])
 
*"Double Agent" ([[BattleTech_(Video_Game)/Double Agent|Transcript]])
 
*"Hearts and Minds" ([[BattleTech_(Video_Game)/Hearts and Minds|Transcript]])
 
*"One Man's Trash" ([[BattleTech_(Video_Game)/One Man's Trash|Transcript]])
 
*"Prototype" ([[BattleTech_(Video_Game)/Prototype|Transcript]])
 
*"Red Hunt" ([[BattleTech_(Video_Game)/Red Hunt|Transcript]])
 
*"Siegebreaker" ([[BattleTech_(Video_Game)/Siegebreaker|Transcript]])
 
*"Succession" ([[BattleTech_(Video_Game)/Succession|Transcript]])
 
*"Tournament of Champions" ([[BattleTech_(Video_Game)/Tournament of Champions|Transcript]])
 
*"Yang Virtanen's Big Score" ([[BattleTech_(Video_Game)/Yang Virtanen's Big Score|Transcript]])
 
 
===BattleTech: Heavy Metal===
 
*"Of Unknown Origin" ([[BattleTech_(Video_Game)/Of Unknown Origin|Transcript]])
 
*"Supply & Demand" ([[BattleTech_(Video_Game)/Supply & Demand|Transcript]])
 
*"Hunting Season" ([[BattleTech_(Video_Game)/Hunting Season|Transcript]])
 
*"Hourglass" ([[BattleTech_(Video_Game)/Hourglass|Transcript]])
 
*"Standoff" ([[BattleTech_(Video_Game)/Standoff|Transcript]])
 
{{columns-end}}
 
  
 
==Featured BattleTech==
 
==Featured BattleTech==
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*[[Vargr APC]]
 
*[[Vargr APC]]
 
*[[Wheeled APC]]
 
*[[Wheeled APC]]
*[[Zephyr (Combat Vehicle)|Zephyr (as SLDF Medium Drone and SLDF Heavy Drone)]]
+
*[[Zephyr (combat vehicle)|Zephyr (as SLDF Medium Drone and SLDF Heavy Drone)]]
 
*[[Gallant (Combat Vehicle)|Gallant]] *
 
*[[Gallant (Combat Vehicle)|Gallant]] *
 
*[[Packrat]] *
 
*[[Packrat]] *
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{{columns-end}}
 
{{columns-end}}
  
==Expansion Packs==
+
==BattleTech: Flashpoint Expansion Pack==
===''Flashpoint''===
 
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
 
[[Image: BattleTech_Video_Game_Flashpoint.jpg|left|260px]]
 
[[Image: BattleTech_Video_Game_Flashpoint.jpg|left|260px]]
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<div style="clear:both"></div>
 
<div style="clear:both"></div>
  
===''Urban Warfare''===
+
==BattleTech: Urban Warfare Expansion Pack==
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
 
[[Image: BattleTech_Video_Game_Urban_Warfare.jpg|left|260px]]
 
[[Image: BattleTech_Video_Game_Urban_Warfare.jpg|left|260px]]
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<div style="clear:both"></div>
 
<div style="clear:both"></div>
  
===''Heavy Metal''===
+
==BattleTech: Heavy Metal Expansion Pack==
 
<div style="clear:both"></div>
 
<div style="clear:both"></div>
 
[[Image: BattleTech_Video_Game_Heavy_Metal.jpg|left|260px]]
 
[[Image: BattleTech_Video_Game_Heavy_Metal.jpg|left|260px]]
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*[[BattleTech (Video Game)/Flashpoints|Flashpoint Missions in BattleTech Video Game]]
 
*[[BattleTech (Video Game)/Flashpoints|Flashpoint Missions in BattleTech Video Game]]
  
==Gallery==
+
==Art==
 
<gallery>
 
<gallery>
BattleTech video game promo.jpg|BattleTech promotional art
+
File: BattleTech_cover_art.jpg|BattleTech cover art
 
</gallery>
 
</gallery>
  

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