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[[Jordan Weisman]] of [[FASA]] fame, often called the "creator of BattleTech", was involved in the making of this game but it was technically produced under the offshoot license for BattleTech computer games that has been a separate [[w:Intellectual Property|intellectual property]] from the original tabletop BattleTech game, sourcebook and novel line ever since FASA's [[Virtual World Entertainment Group]] (and the computer game rights with it) was sold to [[w:Microsoft|Microsoft]] in 1999.
 
[[Jordan Weisman]] of [[FASA]] fame, often called the "creator of BattleTech", was involved in the making of this game but it was technically produced under the offshoot license for BattleTech computer games that has been a separate [[w:Intellectual Property|intellectual property]] from the original tabletop BattleTech game, sourcebook and novel line ever since FASA's [[Virtual World Entertainment Group]] (and the computer game rights with it) was sold to [[w:Microsoft|Microsoft]] in 1999.
  
However, there was some cooperation between BattleTech license holder [[Catalyst Game Labs]] and HBS regarding this game. CGL [[Line Developer]] [[Randall N. Bills]] explicitly stated that it was intended for the game's storyline to be fully canonical.<ref>In [http://community.battletechgame.com/forums/threads/1190 this forum thread] on the game's homepage:<br />Q: ''"[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"''<br />A (by Randall Bills): ''"For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."''</ref> While the game as such was not declared canonical, CGL have since published a sourcebook–''[[House Arano (The Aurigan Coalition)]]''–that was written by HBS's [[Andrew McIntosh]] and [[Kiva Maginn]]. This sourcebook canonized the key worlds, characters and events from the game (but not the game as such).
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However, there was some cooperation between [[Catalyst Game Labs]] and HBS regarding this game. CGL [[Line Developer]] [[Randall N. Bills]] explicitly stated that it was intended for the game's storyline to be fully canonical.<ref>In [http://community.battletechgame.com/forums/threads/1190 this forum thread] on the game's homepage:<br />Q: ''"[D]oes your work on MWO and HBS-BT mean the Hero 'Mech fluff in the former and the campaign storyline in the latter are canonical for the core (CGL) BatteTech lore?"''<br />A (by Randall Bills): ''"For the Hero 'Mechs, absolutely. And that is the intention with the HBS campaign storyline as well."''</ref> While the game as such was not declared canonical, CGL have since published a sourcebook–''[[House Arano (The Aurigan Coalition)]]''–that was written by HBS's [[Andrew McIntosh]] and [[Kiva Maginn]]. This sourcebook canonized the key worlds, characters and events from the game (but not the game as such).
  
 
==Gameplay==
 
==Gameplay==
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===Background===
 
===Background===
The game is (mostly) set around the year [[3025]], near the end of the [[Third Succession War]]. Its optional storyline, narrated via a "breadcrumbs" trail of storyline missions, in-game dialogue trees, and  cutscenes, that the player may follow or ignore, is broadly concerned with the [[Arano Restoration]]:<br />In [[2910]], after the major factions abandoned the area for more than a hundred years, a new state—the [[Aurigan Coalition]]—sprang up, centered around the noble families of the trade worlds [[Coromodir]], [[Guldra]] and [[Tyrlon]]. Coromodir was chosen as the capital and the noble [[House Arano]] and [[House Espinosa]] became the leaders when the Arano family displaced the figurehead governor the Taurians had left behind in [[2820]]. In 3025 border tensions with the Taurian Concordat rose to a point where war was inevitable, as the Taurians laid claims to border worlds like [[Qalzi]]. At the same time, the Capellan Confederation is claiming former Confederate worlds on the other side of the Aurigan Coalition. After High Lord [[Tamati Arano II]] died in a space travel accident, the rule of his daughter and heir, Lady [[Kamea Arano]], is usurped by House Espinosa. With the help of a mercenary unit—the player unit—she sets out to restore her rule over the Aurigan Coalition.
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The game is (mostly) set around the year [[3025]], near the end the [[Third Succession War]]. Its optional storyline, narrated via a "breadcrumbs" trail of storyline missions, in-game dialogue trees, and  cutscenes, that the player may follow or ignore, is broadly concerned with the [[Arano Restoration]]:<br />In [[2910]], after the major factions abandoned the area for more than a hundred years, a new state—the [[Aurigan Coalition]]—sprang up, centered around the noble families of the trade worlds [[Coromodir]], [[Guldra]] and [[Tyrlon]]. Coromodir was chosen as the capital and the noble [[House Arano]] and [[House Espinosa]] became the leaders when the Arano family displaced the figurehead governor the Taurians had left behind in [[2820]]. In 3025 border tensions with the Taurian Concordat rose to a point where war was inevitable, as the Taurians laid claims to border worlds like [[Qalzi]]. At the same time, the Capellan Confederation is claiming former Confederate worlds on the other side of the Aurigan Coalition. After High Lord [[Tamati Arano II]] died in a space travel accident, the rule of his daughter and heir, Lady [[Kamea Arano]], is usurped by House Espinosa. With the help of a mercenary unit—the player unit—she sets out to restore her rule over the Aurigan Coalition.
  
 
===Restoration Campaign Missions===
 
===Restoration Campaign Missions===
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Flashpoints were the primary means to provide the famous in-universe character cameos that were achieved stretch goals in the [[2015 BattleTech Video Game Crowdfunding Campaign|the game's crowdfunding campaign]].
 
Flashpoints were the primary means to provide the famous in-universe character cameos that were achieved stretch goals in the [[2015 BattleTech Video Game Crowdfunding Campaign|the game's crowdfunding campaign]].
  
{{columns-start|num=2}}
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{{columns-start|num=3}}
 
===BattleTech: Flashpoint===
 
===BattleTech: Flashpoint===
 
*"Bourbon & BattleMechs" ([[BattleTech_(Video_Game)/Bourbon & BattleMechs|Transcript]])
 
*"Bourbon & BattleMechs" ([[BattleTech_(Video_Game)/Bourbon & BattleMechs|Transcript]])
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*[[Vargr APC]]
 
*[[Vargr APC]]
 
*[[Wheeled APC]]
 
*[[Wheeled APC]]
*[[Zephyr (Combat Vehicle)|Zephyr (as SLDF Medium Drone and SLDF Heavy Drone)]]
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*[[Zephyr (combat vehicle)|Zephyr (as SLDF Medium Drone and SLDF Heavy Drone)]]
 
*[[Gallant (Combat Vehicle)|Gallant]] *
 
*[[Gallant (Combat Vehicle)|Gallant]] *
 
*[[Packrat]] *
 
*[[Packrat]] *
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*[[BattleTech (Video Game)/Flashpoints|Flashpoint Missions in BattleTech Video Game]]
 
*[[BattleTech (Video Game)/Flashpoints|Flashpoint Missions in BattleTech Video Game]]
  
==Gallery==
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==Art==
 
<gallery>
 
<gallery>
BattleTech video game promo.jpg|BattleTech promotional art
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File: BattleTech_cover_art.jpg|BattleTech cover art
 
</gallery>
 
</gallery>
  

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