Editing BattleTechWiki talk:Project BattleMechs
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* We have too many categories for Mechs, especially with our limited volunteer availability. * We have too many categories for Mechs, especially with our limited volunteer availability.
* Faction Categories are generally supposed to be for who ''produces'' what. * Faction Categories are generally supposed to be for who ''produces'' what.
− * We have Faction Categories that are about availability, like Category:Mercenary General BattleMechs (no longer used) + * We have Faction Categories that are about availability, like [[:Category:Mercenary General BattleMechs]]
* Omni/Standard/Industrial categories for both Clan and IS tech base are useful. * Omni/Standard/Industrial categories for both Clan and IS tech base are useful.
* Category trees should not overlap without a very good reason. * Category trees should not overlap without a very good reason.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
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* We have too many categories for Mechs, especially with our limited volunteer availability. | * We have too many categories for Mechs, especially with our limited volunteer availability. | ||
* Faction Categories are generally supposed to be for who ''produces'' what. | * Faction Categories are generally supposed to be for who ''produces'' what. | ||
− | * We have Faction Categories that are about availability, like Category:Mercenary General BattleMechs | + | * We have Faction Categories that are about availability, like [[:Category:Mercenary General BattleMechs]] |
* Omni/Standard/Industrial categories for both Clan and IS tech base are useful. | * Omni/Standard/Industrial categories for both Clan and IS tech base are useful. | ||
* Category trees should not overlap without a very good reason. | * Category trees should not overlap without a very good reason. |