Sarna News: Bad 'Mechs - Icestorm

Editing BattleTech: The Crescent Hawks' Inception

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 52: Line 52:
 
===Kurita invasion===
 
===Kurita invasion===
 
[[Image:Chara III Planetary Map.gif|right|280px|thumb|Game map of Pacifica]]
 
[[Image:Chara III Planetary Map.gif|right|280px|thumb|Game map of Pacifica]]
[[Image:Chi-KuritaInvasion.gif|right|framed|Animation from the C-64 version: Defeating the lance of ''Jenners'' does not stop the Kurita invasion]]
+
[[Image:Chi-KuritaInvasion.gif|right|framed|Animation from the C-64 version: Defeating the lance of ''Jenners'']]
 
At a random point in the training exercises during any mission after the sixth, Jason suddenly comes under attack from a [[lance]] of ''[[Jenner]]''s with live weapons; [[House Kurita]] has launched a lightning raid on Pacifica. The Citadel is destroyed around him, removing all barriers in the process. Jason can thus leave the training grounds, taking his last training 'Mech with him if it is not destroyed by the attackers. He escapes into a world crawling with enemies. This is the main part of the game, taking place in the aftermath of the Kurita attack.
 
At a random point in the training exercises during any mission after the sixth, Jason suddenly comes under attack from a [[lance]] of ''[[Jenner]]''s with live weapons; [[House Kurita]] has launched a lightning raid on Pacifica. The Citadel is destroyed around him, removing all barriers in the process. Jason can thus leave the training grounds, taking his last training 'Mech with him if it is not destroyed by the attackers. He escapes into a world crawling with enemies. This is the main part of the game, taking place in the aftermath of the Kurita attack.
  
Line 69: Line 69:
 
* ''[[UrbanMech]]'' - When borrowing a 'Mech for Arena combat the player may receive an ''UrbanMech'' in very rare cases. Like other borrowed 'Mechs for Arena combat it can be stolen by blasting a hole in the Arena wall and escaping with the 'Mech<ref name="A" />. Any such attempt to steal a borrowed Arena 'Mech leads to a response by two Kurita ''UrbanMech''s and causes the starport to be off limits for the player forthwith. The ''UrbanMech'' can also appear as an opponent in Arena combat<ref name="A" />.
 
* ''[[UrbanMech]]'' - When borrowing a 'Mech for Arena combat the player may receive an ''UrbanMech'' in very rare cases. Like other borrowed 'Mechs for Arena combat it can be stolen by blasting a hole in the Arena wall and escaping with the 'Mech<ref name="A" />. Any such attempt to steal a borrowed Arena 'Mech leads to a response by two Kurita ''UrbanMech''s and causes the starport to be off limits for the player forthwith. The ''UrbanMech'' can also appear as an opponent in Arena combat<ref name="A" />.
 
* ''[[Jenner]]'' - Four ''Jenner''s assault the player in the last training mission. It may technically be possible to salvage one if all four are defeated in battle, but this is prohibitively difficult to the point of being considered impossible. ''Jenner''s do not appear in random combat encounters, but may be encountered at the arena; however, this is extremely rare.
 
* ''[[Jenner]]'' - Four ''Jenner''s assault the player in the last training mission. It may technically be possible to salvage one if all four are defeated in battle, but this is prohibitively difficult to the point of being considered impossible. ''Jenner''s do not appear in random combat encounters, but may be encountered at the arena; however, this is extremely rare.
* ''[[Chameleon]]'' - Jason's training 'Mech is the only ''Chameleon'' and also the only playable [[medium BattleMech]] available in the game (all others are [[BattleMech#Light|light]]). It may be secured for the Crescent Hawks if the player chooses it for the final training mission and manages to escape from the attacking ''Jenner''s (which does not require him to actually destroy them)<ref name="A" />.
+
* ''[[Chameleon]]'' - Jason's training 'Mech is the only ''Chameleon'' and also the only playable [[medium BattleMech]] available in the game (all others are [[Light BattleMech|light]]). It may be secured for the Crescent Hawks if the player chooses it for the final training mission and manages to escape from the attacking ''Jenner''s (which does not require him to actually destroy them)<ref name="A" />.
 
* ''[[Phoenix Hawk LAM]]'' - Jeremiah Youngblood's [[LAM]] is found in the Star League facility, but it is visually shown in a prominent fashion it cannot be used in the game.
 
* ''[[Phoenix Hawk LAM]]'' - Jeremiah Youngblood's [[LAM]] is found in the Star League facility, but it is visually shown in a prominent fashion it cannot be used in the game.
 
* ''[[Javelin]]'' and ''[[Spider]]'' - Some versions of the game (namely the [[w:Commodore 64|Commodore 64]] version) are said<ref>In [http://www.classicbattletech.com/forums/index.php/topic,7809.msg1012523.html#msg1012523 this posting] (dead link) on the [[CBT Forum]], also archived [http://www.classicbattletech.com/forumarchive/index.php/topic,7809.msg1012523.html#msg1012523 here] (dead link)</ref> to include these two 'Mechs as well, which would (very rarely) be encountered among the Kurita patrols, and could be salvaged if defeated in combat and kept by the player. They also appeared as enemy in the arena and in the training missions.
 
* ''[[Javelin]]'' and ''[[Spider]]'' - Some versions of the game (namely the [[w:Commodore 64|Commodore 64]] version) are said<ref>In [http://www.classicbattletech.com/forums/index.php/topic,7809.msg1012523.html#msg1012523 this posting] (dead link) on the [[CBT Forum]], also archived [http://www.classicbattletech.com/forumarchive/index.php/topic,7809.msg1012523.html#msg1012523 here] (dead link)</ref> to include these two 'Mechs as well, which would (very rarely) be encountered among the Kurita patrols, and could be salvaged if defeated in combat and kept by the player. They also appeared as enemy in the arena and in the training missions.
Line 104: Line 104:
  
 
==Advertising==
 
==Advertising==
 
[[File:BattleTech3e-Video Game Flyer.jpg|Video game flyer from ''[[BattleTech, Third Edition]]'' (1992).|thumb|right|200px]]
 
  
 
An advertisement on p. 304 of the FASA printing of [[Warrior: Riposte]] suggests that the original plot was somewhat different than the final production version, given the lack of [[House Liao|Liao]] troops, and the fact that Jason isn't a mercenary in this game:
 
An advertisement on p. 304 of the FASA printing of [[Warrior: Riposte]] suggests that the original plot was somewhat different than the final production version, given the lack of [[House Liao|Liao]] troops, and the fact that Jason isn't a mercenary in this game:
Line 125: Line 123:
 
* '''Battletech: The Crescent Hawk's Inception Guide'''
 
* '''Battletech: The Crescent Hawk's Inception Guide'''
 
* '''Weapon and 'Mech Recognition Guide LX-453-X'''
 
* '''Weapon and 'Mech Recognition Guide LX-453-X'''
 
  
 
==References==
 
==References==
Line 138: Line 135:
  
 
==External links==
 
==External links==
*[http://www.abandonia.com/en/games/86/BattleTech+-+The+Crescent+Hawks+Inception.html The Crescent Hawks' Inception] for download at [http://www.abandonia.com/ Abandonia.com]
+
*[http://www.abandonia.com/en/games/471/Mechwarrior.html The Crescent Hawks' Inception] for download at [http://www.abandonia.com/ Abandonia.com]
 
*[http://www.mobygames.com/game/battletech-the-crescent-hawks-inception The Crescent Hawks' Inception] at [http://www.mobygames.com/ MobyGames.com]
 
*[http://www.mobygames.com/game/battletech-the-crescent-hawks-inception The Crescent Hawks' Inception] at [http://www.mobygames.com/ MobyGames.com]
 
*[http://www.c64-wiki.com/index.php/BattleTech_%E2%80%93_The_Crescent_Hawk's_Inception The Crescent Hawks' Inception] at C64-Wiki.com
 
*[http://www.c64-wiki.com/index.php/BattleTech_%E2%80%93_The_Crescent_Hawk's_Inception The Crescent Hawks' Inception] at C64-Wiki.com

Please note that all contributions to BattleTechWiki are considered to be released under the GNU FDL 1.2 (see BattleTechWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Advanced templates:

Editing: {{Merge}}   {{Moratorium}}   {{Otheruses| | | }}

Notices: {{NoEdit}}   {{Sign}}   {{Unsigned|name}}   {{Welcome}}

Administration: {{Essay}}   {{Policy}}   {{Procedure}}