Sarna News: Bad 'Mechs - Icestorm

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A '''BattleMech''' (often abbreviated '''<nowiki>'</nowiki>Mech''', although that could technically also refer to [[IndustrialMech]]s) is an armored combat vehicle of roughly humanoid shape, standing 8 to 14 meters tall and typically massing from 20 to 100 tons.<ref name=TM9>''TechManual'', p. 9</ref> 'Mechs are best suited for ground combat, although they are also capable of operations underwater, in hazardous environments and in space.
 
A '''BattleMech''' (often abbreviated '''<nowiki>'</nowiki>Mech''', although that could technically also refer to [[IndustrialMech]]s) is an armored combat vehicle of roughly humanoid shape, standing 8 to 14 meters tall and typically massing from 20 to 100 tons.<ref name=TM9>''TechManual'', p. 9</ref> 'Mechs are best suited for ground combat, although they are also capable of operations underwater, in hazardous environments and in space.
  
In general, BattleMechs are considered superior to conventional [[combat vehicle]]s, being faster, better armed and better protected, creating a firepower-to-manpower ratio which also gives them a logistical advantage.<ref name=CO11>''Combat Operations'', p. 11</ref>  'Mechs replicate many of the movements humans are capable of performing, which allow them to avoid, deflect or otherwise lessen the impact of weapons fire. There are even some stories about MechWarriors who are able to perform acrobatic feats such as shoulder rolls.<ref>''Decision at Thunder Rift'', chs. 32, 34</ref>  The downside is the incredible expense associated with producing and maintaining 'Mechs - even the cheapest 'Mech can cost millions of [[C-bill]]s - ensuring cheaper combat vehicles a continued role in warfare.<ref name=CO11/>  Still, the best way to fight a 'Mech is with another 'Mech, preferably one larger and more powerful: duels between evenly matched 'Mechs have been known to last for hours.<ref>''Decision at Thunder Rift'', Prologue</ref>
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In general, BattleMechs are considered superior to conventional [[combat vehicle]]s, being faster, better armed and better protected, creating a firepower-to-manpower ratio which also gives them a logistical advantage.<ref name=CO11>''Combat Operations'', p. 11</ref>  'Mechs replicate many of the movements humans are capable of performing, which allow them to avoid, deflect or otherwise lessen the impact of weapons fire. There are even some stories about MechWarriors, who are able to perform acrobatic feats such as shoulder rolls.<ref>''Decision at Thunder Rift'', chs. 32, 34</ref>  The downside is the incredible expense associated with producing and maintaining 'Mechs - even the cheapest 'Mech can cost millions of [[C-bill]]s - ensuring cheaper combat vehicles a continued role in warfare.<ref name=CO11/>  Still, the best way to fight a 'Mech is with another 'Mech, preferably one larger and more powerful: duels between evenly matched 'Mechs have been known to last for hours.<ref>''Decision at Thunder Rift'', Prologue</ref>
  
 
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