Sarna News: Bad 'Mechs - Icestorm

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The power required for the motive systems, computers, and other systems is provided by a [[fusion engine]] mounted in the torso. Although all 'Mechs have [[heat sinks]], heat buildup is a frequent problem. Intense combat action can lead to overheating that puts physical strain on the pilot, and may even cause an emergency reactor shutdown.<ref name=TM43/>
 
The power required for the motive systems, computers, and other systems is provided by a [[fusion engine]] mounted in the torso. Although all 'Mechs have [[heat sinks]], heat buildup is a frequent problem. Intense combat action can lead to overheating that puts physical strain on the pilot, and may even cause an emergency reactor shutdown.<ref name=TM43/>
  
BattleMechs carry weaponry which broadly falls under one of three categories.  Ballistic weapons, such as [[Machine Gun]]s, [[Autocannon]]s and [[Gauss rifle]]s, produce little waste heat but require ammunition and have greater weight and space requirements.  Energy weapons, such as [[Laser]]s, [[Particle Projection Cannon]]s and [[Flamer]]s, require no ammunition and take up less space but produce tremendous waste heat.  Missile weapons, including [[Long Range Missile]]s and [[Short Range Missile]]s, produce less waste heat but require ammunition, with the benefit of using specialty warheads like [[Inferno (Missile)|Inferno]] or engaging in indirect fire.  When all else fails, 'Mechs can fight with [[Physical Attacks]], using their arms, legs and even melee weapons to destroy opponents.
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BattleMechs carry weaponry which broadly falls under one of three categories.  Ballistic weapons, such as [[Machine Gun]]s, [[Autocannon]]s and [[Gauss Rifle]]s, produce little waste heat but require ammunition and have greater weight and space requirements.  Energy weapons, such as [[Laser]]s, [[Particle Projection Cannon]]s and [[Flamer]]s, require no ammunition and take up less space but produce tremendous waste heat.  Missile weapons, including [[Long Range Missile]]s and [[Short Range Missile]]s, produce less waste heat but require ammunition, with the benefit of using specialty warheads like [[Inferno (Missile)|Inferno]] or engaging in indirect fire.  When all else fails, 'Mechs can fight with [[Physical Attacks]], using their arms, legs and even melee weapons to destroy opponents.
  
 
The primary means of defense for BattleMechs is [[Armor (BattleMechs & Combat Vehicles)|armor plating]] composed of several layers which, when struck, is designed to ablate away and so protect the vital systems underneath.<ref name=TM43/>  Additionally, all 'Mechs incorporate electronic warfare capabilities which it harder for less advanced targeting systems to lock on to them.<ref>''TechManual'', p. 217</ref>  For example, the paint used to coat 'Mechs contains properties designed to absorb electromagnetic radiation.<ref>''Combat Equipment'', pp. 12–13</ref>  Some 'Mechs also rely on their speed and agility or their unique geometry to make themselves a harder target to hit.<ref>''Technical Readout: 3025'', p. 10</ref><ref>''Technical Readout: 2750'', p. 36</ref>
 
The primary means of defense for BattleMechs is [[Armor (BattleMechs & Combat Vehicles)|armor plating]] composed of several layers which, when struck, is designed to ablate away and so protect the vital systems underneath.<ref name=TM43/>  Additionally, all 'Mechs incorporate electronic warfare capabilities which it harder for less advanced targeting systems to lock on to them.<ref>''TechManual'', p. 217</ref>  For example, the paint used to coat 'Mechs contains properties designed to absorb electromagnetic radiation.<ref>''Combat Equipment'', pp. 12–13</ref>  Some 'Mechs also rely on their speed and agility or their unique geometry to make themselves a harder target to hit.<ref>''Technical Readout: 3025'', p. 10</ref><ref>''Technical Readout: 2750'', p. 36</ref>

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