Difference between revisions of "Availability Rating"
m (→References) |
m |
||
Line 47: | Line 47: | ||
==References== | ==References== | ||
+ | </references> | ||
+ | |||
+ | ==Bibliography== | ||
*''[[Tech Manual]]'' p.122 | *''[[Tech Manual]]'' p.122 | ||
[[Category: Game Aids]] | [[Category: Game Aids]] |
Revision as of 20:59, 8 January 2012
See Also
- BattleTech Availability scale published in Tech Manual
- Availability scale published in MechWarrior, First Edition
- Availability scale published in MechWarrior, Second Edition
- Availability scale published in MechWarrior, Third Edition or Classic BattleTech Role Playing Game
- Availability scale published in A Time of War
Description
Availability Rating is a code used in the Classic BattleTech game indicating how common a class of Combat Support Vehicles, 'Mech, (or other) mounted equipment, or subsystems found in the same. It's primary function is to designate how rare the systems are in a particular time period in the BattleTech universe. A similar system was used in the MechWarrior, First Edition roleplaying game. Under the current rules set, a weapon will have three different Ratings, one for Age of War/Succession Wars period, one for the Star League Period, and a third for the Current Era.
Availability Rating | Label | Description |
A | Very Common | |
B | Common | |
C | Uncommon | |
D | Rare | |
E | Very Rare | |
F | Unique | |
X | Unavailable |
References
</references>
Bibliography
- Tech Manual p.122