Difference between revisions of "Availability Rating"
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+ | ==See Also== | ||
+ | *[[Availability Rating|BattleTech Availability]] scale published in [[TechManual|Tech Manual]] | ||
+ | *[[Availability Rating/RPG1e|Availability]] scale published in [[MechWarrior, First Edition]] | ||
+ | *[[Availability Rating/RPG2e|Availability]] scale published in [[MechWarrior, Second Edition]] | ||
+ | *[[Availability Rating/RPG3e|Availability]] scale published in [[MechWarrior, Third Edition]] or [[Classic BattleTech Role Playing Game]] | ||
+ | *[[Availability Rating/RPG4e|Availability]] scale published in [[A Time of War]] | ||
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'''Availability Rating''' is a code used in the [[Classic BattleTech]] game indicating how common a class of [[:Category:Combat Vehicles|Combat]] [[:Category:Support Vehicles|Support Vehicles]], [['Mech]], (or other) mounted equipment, or subsystems found in the same. It's primary function is to designate how rare the systems are in a particular time period in the [[BattleTech]] universe. A [[Availability Rating/RPG1e|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game. Under the current rules set, a weapon will have three different Ratings, one for Age of War/Succession Wars period, one for the Star League Period, and a third for the Current Era. | '''Availability Rating''' is a code used in the [[Classic BattleTech]] game indicating how common a class of [[:Category:Combat Vehicles|Combat]] [[:Category:Support Vehicles|Support Vehicles]], [['Mech]], (or other) mounted equipment, or subsystems found in the same. It's primary function is to designate how rare the systems are in a particular time period in the [[BattleTech]] universe. A [[Availability Rating/RPG1e|similar system]] was used in the [[MechWarrior, First Edition]] roleplaying game. Under the current rules set, a weapon will have three different Ratings, one for Age of War/Succession Wars period, one for the Star League Period, and a third for the Current Era. | ||
Revision as of 15:08, 31 January 2011
See Also
- BattleTech Availability scale published in Tech Manual
- Availability scale published in MechWarrior, First Edition
- Availability scale published in MechWarrior, Second Edition
- Availability scale published in MechWarrior, Third Edition or Classic BattleTech Role Playing Game
- Availability scale published in A Time of War
Availability Rating is a code used in the Classic BattleTech game indicating how common a class of Combat Support Vehicles, 'Mech, (or other) mounted equipment, or subsystems found in the same. It's primary function is to designate how rare the systems are in a particular time period in the BattleTech universe. A similar system was used in the MechWarrior, First Edition roleplaying game. Under the current rules set, a weapon will have three different Ratings, one for Age of War/Succession Wars period, one for the Star League Period, and a third for the Current Era.
Availability Rating | Label | Description |
A | Very Common | |
B | Common | |
C | Uncommon | |
D | Rare | |
E | Very Rare | |
F | Unique | |
X | Unavaialble |