Difference between revisions of "Autocannon/2"
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| name = Autocannon/2 | | name = Autocannon/2 | ||
− | | Type = Ballistic Weapon | + | | Type = [[Ballistic Weapon]] |
| Tech Base = [[Inner Sphere]] | | Tech Base = [[Inner Sphere]] | ||
| Year Availability = TBD | | Year Availability = TBD |
Revision as of 21:16, 4 October 2006
Autocannon/2 | |
Production information | |
Type | Ballistic Weapon |
Tech Base | Inner Sphere |
Year Availability | TBD |
Technical specifications | |
Heat | 1 |
Damage | 2 |
Minimum Range | 4 |
Short Range | 1-8 |
Medium Range | 9-16 |
Long Range | 17-24 |
Tons | 6 |
Critical Slots | 1 |
Ammo Per Ton | 45 |
Cost (unloaded) | 75,000 |
Ammo Cost (per ton) | 1,000 |
BV (1.0) | 37 |
Description
An autocannon is a direct fire, ballistic weapon. They fire high velocity, high-explosive, armor-piercing rounds, either singly or in bursts, and are classified by the damage they inflict. Calibers typically range from 30mm to 120mm or larger.
The autocannon/2 (AC/2) is an extremely long-range weapon that inflicts light damage. It is the longest-ranged weapon in 3025-era (previously "Level 1") play.
Models
Armstrong Autocannon/2
Imperator Smoothie-2
Mydron Model D Light Autocannon
Victory Class 2
Whirlwind-L
References
Battletech Master Rules
Technical Readout: 3025
Technical Readout: 3050