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Difference between revisions of "Artillery"

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==Description==
 
==Description==
Artillery is the use of war devices that can far exceed the range of conventional personal and [[Battlemech]] weapons, and is primarly used to support an additional force.  Due to the highly explosive nature of artillery, most artillery weapons cause not only substantial primary damage, but also secondary damage to adjacent areas.   
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Artillery is the use of war devices that can far exceed the range of conventional personal and [[BattleMech]] weapons, and is primarily used to support an additional force.  Due to the highly explosive nature of artillery, most artillery weapons cause not only substantial primary damage, but also secondary damage to adjacent areas.   
  
 
==Types==
 
==Types==

Revision as of 13:51, 3 January 2014

Description

Artillery is the use of war devices that can far exceed the range of conventional personal and BattleMech weapons, and is primarily used to support an additional force. Due to the highly explosive nature of artillery, most artillery weapons cause not only substantial primary damage, but also secondary damage to adjacent areas.

Types

Artillery weapons include:

Game Rules

Artillery may be fired directly or indirectly. However, artillery is most effective when fired indirectly. Artillery attacks are area-effect weapons, and so all rules that apply to such weapons also apply to artillery attacks.

References

  • Tactical Operations, p. 181

Bibliography