Editing Amarok

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==Variants==
 
==Variants==
*;Amarok 2 : This variant strips out all armaments for different weapons and adds [[MASC]] to increase its mobility. The right torso carries a [[Streak LRM-20]] with two tons of ammo, along with an [[Improved Heavy Large Laser]]. The PPC is replaced by two [[AP Gauss Rifle|AP gauss rifles]] with one ton of ammo between them. Finally, a trio of [[ER Medium Lasers|ER Medium Lasers]] are carried, one in in each arm and one in the head, and both the lasers and ammo are protected by [[CASE II]]. BV (2.0) = 3,351<ref name=rg17p39/>
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*;Amarok 2 : This variant strips out all armaments for different weapons and adds [[MASC]] to increase its mobility. The right torso carries a [[Streak LRM-20]] with two tons of ammo, along with an [[Improved Heavy Large Laser]]. The PPC is replaced by two [[AP Gauss Rifle|AP gauss rifles]] with one ton of ammo between them. Finally, a trio of [[ER Large Laser|ER large lasers]] are carried, one in in each arm and one in the head, and both the lasers and ammo are protected by [[CASE II]]. BV (2.0) = 3,351<ref name=rg17p39/>
  
 
*;Amarok 3 : This Mixed Tech variant focuses on combating DFA tactics. Spikes are added along with nine and a half additional tons of Hardened Armor to better protect the ''Amarok'' from 'Mechs attempting to conduct such an attack. The PPC is replaced with an [[LRM 20]] with [[Artemis V]] and the RAC is replaced with a [[Hyper-Assault Gauss Rifle 20]], both with two tons of ammo and protected by [[CASE II]]. Seven [[Small Pulse Laser|small pulse lasers]] are added, three in each arm and one in the center torso, intended for inflicting disruptive damage on oncoming enemies. (2.0) = 2,675<ref name=rg17p40/>
 
*;Amarok 3 : This Mixed Tech variant focuses on combating DFA tactics. Spikes are added along with nine and a half additional tons of Hardened Armor to better protect the ''Amarok'' from 'Mechs attempting to conduct such an attack. The PPC is replaced with an [[LRM 20]] with [[Artemis V]] and the RAC is replaced with a [[Hyper-Assault Gauss Rifle 20]], both with two tons of ammo and protected by [[CASE II]]. Seven [[Small Pulse Laser|small pulse lasers]] are added, three in each arm and one in the center torso, intended for inflicting disruptive damage on oncoming enemies. (2.0) = 2,675<ref name=rg17p40/>

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