Difference between revisions of "Amaris Fusiliers"
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{{infoBoxStateUnit | {{infoBoxStateUnit | ||
| image = [[File:Amaris_Fusiliers.png|150px]] | | image = [[File:Amaris_Fusiliers.png|150px]] | ||
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==History== | ==History== | ||
− | The '''Amaris Fusiliers''' | + | The '''Amaris Fusiliers''' were one of the premier forces of the [[Rim Worlds Republic]]. During the late [[Star League]] period, the Amaris Fusiliers were the backbone of many Rim Worlds formations. They often served alongside [[Amaris Legionnnaires]] in an Amaris Regular Division.<ref>''Historical: Liberation of Terra Volume 1'', p. 53</ref> |
==Units of the Amaris Fusiliers== | ==Units of the Amaris Fusiliers== | ||
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==Color Scheme and Insignia== | ==Color Scheme and Insignia== | ||
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+ | ==Rules== | ||
+ | <div class=gamerules> | ||
+ | During the Fall of Terra, the Amaris Fusiliers get a +1 bonus when rolling lance weight. If fighting in the Rim Worlds Republic, they can either choose half the maps instead of rolling randomly, or they can take a +1 bonus to initiative rolls.<ref>''Historical: Liberation of Terra Volume 1'', p. 150</ref> | ||
+ | </div> | ||
==References== | ==References== | ||
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==Bibliography== | ==Bibliography== | ||
*''[[The Star League]]'' | *''[[The Star League]]'' | ||
+ | *''[[Historical: Liberation of Terra Volume 1]]'' | ||
[[Category:Rim Worlds Republic Commands|Amaris Fusiliers]] | [[Category:Rim Worlds Republic Commands|Amaris Fusiliers]] |
Revision as of 11:45, 23 July 2012
Contents
History
The Amaris Fusiliers were one of the premier forces of the Rim Worlds Republic. During the late Star League period, the Amaris Fusiliers were the backbone of many Rim Worlds formations. They often served alongside Amaris Legionnnaires in an Amaris Regular Division.[1]
Units of the Amaris Fusiliers
- 1st Amaris Fusiliers
- 2nd Amaris Fusiliers
- 3rd Amaris Fusiliers
- 4th Amaris Fusiliers
- 5th Amaris Fusiliers
- 6th Amaris Fusiliers
- 7th Amaris Fusiliers
- 8th Amaris Fusiliers
Color Scheme and Insignia
Rules
During the Fall of Terra, the Amaris Fusiliers get a +1 bonus when rolling lance weight. If fighting in the Rim Worlds Republic, they can either choose half the maps instead of rolling randomly, or they can take a +1 bonus to initiative rolls.[2]