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Difference between revisions of "Alkmarr"

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The '''''Alkmarr''''' was a [[JumpShip]] used by the [[Federated Commonwealth]] as part of the [[Second Star League]] [[Task Force SERPENT]].<ref name=TH>''The Hunters'', Chapter 9</ref>
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The '''''Alkmarr''''' was an ''[[Invader]]''-class [[JumpShip]] contributed by the [[Federated Commonwealth]] to the [[Second Star League]] [[Task Force SERPENT]].<ref name=TH9>''The Hunters'', ch. 9</ref>
  
 
==History==
 
==History==
At the initial stages of the operation, when the JumpShip was in [[Defiance (system)|Defiance]], orbiting its third moon, Resistance, it was the place of a wargame simulation between a [[DEST]] team and a [[Department of Military Intelligence|MI6]] team to test military strategies on assaulting DropShips and JumpShips.<ref name=TH/>
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During the initial stages of the operation, ''Alkmarr'' gathered with the rest of the task force in the [[Defiance (system)|Defiance]] system. ''Alkmarr'' was placed in orbit around the third planet, Resistance, as the target of a training exercise between a [[DEST]] team and a [[MI6]] team to test strategies for boarding and capturing enemy ships.<ref name=TH9/>
  
 
==References==
 
==References==

Latest revision as of 13:25, 21 September 2020

Alkmarr
Vessel Profile
TypeJumpShip
ClassInvader

The Alkmarr was an Invader-class JumpShip contributed by the Federated Commonwealth to the Second Star League Task Force SERPENT.[1]

History[edit]

During the initial stages of the operation, Alkmarr gathered with the rest of the task force in the Defiance system. Alkmarr was placed in orbit around the third planet, Resistance, as the target of a training exercise between a DEST team and a MI6 team to test strategies for boarding and capturing enemy ships.[1]

References[edit]

  1. 1.0 1.1 The Hunters, ch. 9

Bibliography[edit]