5th Bear Regulars (Ghost Bear Dominion)

Revision as of 05:21, 8 May 2014 by BrokenMnemonic (talk | contribs) (Added rules)

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History

First Draconis Combine/Ghost Bear War

During the First Draconis Combine / Ghost Bear War Xi Galaxy launched a single offensive campaign, deploying the Fifth Bear Regulars to capture the Draconis Combine world of Richmond.[1] The Fifth successfully assaulted the planet,[1] defeating the Second An Ting Legion only to have a counter-offensive by the Second Sword of Light[2] capture the Fifth's own homeworld, Constance. This forced Xi Galaxy to recapture Constance, only to lose Richmond while doing so.[1]

Officers

As of 3061 the commanding officer was Galaxy Commander Bradley Bourjon, who continued to command the Cluster until at least as late as 3067.[3]

Tactics


Composition

3061

Fifth Bear Regulars

3067

Fifth Bear Regulars (Veteran/Reliable)[3]

- Based on Constance at this point in time, the Fifth were at seventy percent of full strength and three-quarters of the Cluster were using Clan technology, with the remainderusing Star League era technology. Forty-five percent of the Cluster were using OmniMechs.[3]

Notes

Game Rules

  • The Fifth Bear Regulars specifically do not gain the bonus applicable to other Clan Ghost Bear units when rolling for Star weight on the Random Weight Class Tables.[4]
  • Units from the Fifth Bear Regulars suffer a -2 Penalty to all Initiative Rolls.[4]
  • In any scenario where the Random Mapsheet Tables are being used the Fifth Bear Regulars player may choose all of the mapsheets used for a scenario, rather than rolling, and the opponent generates none of the maps. If the Fifth Bear Regulars player does elect to choose the maps used in such a scenario, the opposing player may veto one of the maps, and the vetoed map must be replaced by a randomly generated mapsheet.[4]
  • If the Fifth Bear Regulars player chooses the mapsheets for a scenario, that player may arrange the maps in any legal placement.[4]
  • The Fifth Bear Regulars player receives a +2 bonus to the die roll made when rolling to determine which player gets to choose their home map edge first.[4]

References

  1. 1.0 1.1 1.2 Field Manual: Updates, p. 61, "Xi Galaxy"
  2. Field Manual: Updates, p. 113, "Alternative Paths"
  3. 3.0 3.1 3.2 Field Manual: Updates, p. 78, "Xi Galaxy"
  4. 4.0 4.1 4.2 4.3 4.4 Field Manual: Warden Clans, p. 181, "Omicron Galaxy"

Bibliography