Supernova
- This article is about the Clan Battlemech. For the military unit, see Supernova (unit).
Supernova | |
---|---|
Production information | |
Manufacturer | Irece Alpha (Clan Nova Cat), Barcella Alpha (Clan Diamond Shark) Brim Ironworks (Clan Cloud Cobra) |
Model | Prime |
Class | Assault |
Cost | 9,346,100 C-bills |
Technical specifications | |
Mass | 90 tons |
Chassis | NCIS Standard Type A |
Armor | Omega Heavy Stellarguard |
Engine | Consolidated Fusion 270 Standard |
Speed | 54 km/h |
Jump Jets | 90 meters |
Armament | |
BV (1.0) | 2,508 |
BV (2.0) | ?? |
Contents
Description
A 'Mech feared by many Inner Sphere pilots, the Supernova seems to be an advanced version of the Black Hawk, though it was developed before that venerable OmniMech. It is slow, however, topping out at only only 57 kph, but this disadvantage was solved with a good amount of armor for a 90 ton 'Mech. Just like the Black Hawk's Prime variant, it is made to survive long battles without supply lines.
Armaments
The Supernova's only armaments are six Clan ER Large Lasers. While this is a fair amount of firepower for a 'Mech for its size, it has a severe overheating problem. After firing no more than three full, consecutive salvos, the Supernova will force an automatic shutdown, so MechWarriors must carefully manage their heat.
Variants
- Supernova 2 - Created by Clan Nova Cat after their Abjuration, this variant, and the others they fashioned, uses Endo Steel and increased armor protection. The first variant replaces four of the ER Large Lasers and many of their attendant heat sinks with four ATM 9s, six tons of ammunition, and adds an advanced Targeting Computer to guide the remaining pair of lasers. BV (1.0) = 2,458, BV (2.0) = 2,738
- Supernova 3 - The second variant similarly strips out four lasers and heat sinks, but replaces them with two Medium Pulse Lasers and two ER PPCs, along with a Targeting Computer. BV (1.0) = 3,063, BV (2.0) = 3,445
- Supernova 4 - This variant strips out all the lasers and replaces them with four Large Pulse Lasers, two Heavy Medium Lasers, and a Targeting Computer. This variant retains enough additional double heat sinks to help with heat management. BV (1.0) = 2,603, BV (2.0) = 3,155
Related BattleMechs
- King Crab - due to the scarcity of ammunition, the King Crab's armament was replaced by an all energy-weapon loadout.[1] BV (1.0) = 1509, BV (2.0) = ?