Difference between revisions of "Scout (JumpShip class)"
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No major variants exist, but numerous minor ones are known. Perhaps the best-known is that of the ''Quetzacoatl'' of [[House Liao]] that converted its cargo space and [[Docking collar]] into 20 heavy fighter bays, thereby enabling the ship to act as a fighter support carrier at the cost of its [[DropShip]] carrying capability. | No major variants exist, but numerous minor ones are known. Perhaps the best-known is that of the ''Quetzacoatl'' of [[House Liao]] that converted its cargo space and [[Docking collar]] into 20 heavy fighter bays, thereby enabling the ship to act as a fighter support carrier at the cost of its [[DropShip]] carrying capability. | ||
− | Different canon sources suggest a different mass for the ''Scout'' class, ranging from 75, | + | Different canon sources suggest a different mass for the ''Scout'' class, ranging from 75,000 tons (AstroTech rulebook) through 79,000 tons (most other sources) up to 90,000 ton (TR 3057); these could well be different variants. |
==References== | ==References== |
Revision as of 18:38, 18 December 2007
Scout Class JumpShip | |
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Production information | |
Manufacturer | Irian Technologies, Ioto Galactic Enterprises, Dharma HyperSpace |
Use | Exploration/Military |
Tech Base | Star League |
Cost | 300,000,000 C-Bills |
Introduced | 2712 |
Technical specifications | |
Mass | 79,000 tons |
Length | 273 meters |
Sail Diameter | |
Fuel | |
Burn Rate | |
Top Thrust | 0.2 Gs |
Sail Integrity | |
KF Drive Integrity | |
LF Battery | None |
Armament | None |
Armor | 40 tons |
DropShip Capacity | 1 |
Crew | 17 crew, 1 AeroSpace Pilot |
Grav Decks | None |
Escape Pods/Life Boats | None |
Heat Sinks | 0 + 121 |
Structural Integrity | |
BV (1.0) | ??? |
Contents
Description
The Scout class is the smallest JumpShip still in use. Its small carrying capacity (1 DropShip) means that it is primarily used for military operations - the maintenance costs are too prohibitive for it to be viable commercially. It does, however, possess up-to-date medical and recreation facilities and the bridge is quite modern by comparison to larger class vessels.
There are several benefits to the Scout design. The first is its tiny emergence signature which is difficult to detect, making the ship ideal for reconnaissance and surprise raids. The second is that it takes only 80% of the normal time required to quick-charge a Scout over an average-sized JumpShip. The third is that the docking collar is reinforced, allowing the Scout to thrust at 0.1 Gs acceleration even with a DropShip attached, provided that the DropShip is less than 25,000 tons in mass (the vessel can accelerate at 0.2 Gs otherwise). And the fourth is that the sail (which requires only 90% of the time to unfurl/furl compared to a larger sail) is less susceptible to rips and other forms of damage.
Armament
These vessels do not, by default, possess any armaments. There is a small craft bay, however, that can support Small Craft of up to 150 tons, and it is likely that a Scout will have a single AeroSpace Fighter to ward off attackers.
Cargo
The Scout can carry up to 450 tons of cargo in the cargo section.
Variants
No major variants exist, but numerous minor ones are known. Perhaps the best-known is that of the Quetzacoatl of House Liao that converted its cargo space and Docking collar into 20 heavy fighter bays, thereby enabling the ship to act as a fighter support carrier at the cost of its DropShip carrying capability.
Different canon sources suggest a different mass for the Scout class, ranging from 75,000 tons (AstroTech rulebook) through 79,000 tons (most other sources) up to 90,000 ton (TR 3057); these could well be different variants.
References
- DropShips and JumpShips - pp 16-17
- Technical Readout 3057 - pp 94-95
- Battlespace rulebook - p. 51
- Mercenary's Handbook 3055 - p. 23
- AstroTech rulebook - p. 60