Difference between revisions of "Desperate Measures (Scenario)"

m (Text replacement - "[https://web.archive.org/web/20200502070734/www.warrenborn.com/Files/MechwarriorScenarioHandbookv1.2.pdf/ MechWarrior Age of Destruction Scenario Handbook], as of 4 January 2009 (via Wayback Machine)" to "[https://web.archive.org/web/20240108002549/https://www.warrenborn.com/Files/MWScenarioHandbookv21.pdf/ MechWarrior Age of Destruction Scenario Handbook], as of 7 January 2024 (via Wayback Machine)")
m (Text replacement - "now defunct LinkNet website that" to "now defunct website that")
 
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| followedby          = [[The Search For Jacob]]
 
| followedby          = [[The Search For Jacob]]
 
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'''''Desperate Measures''''' is an official scenario pack for the [[MechWarrior: Dark Age]] (MWDA) Clix game, containing a single scenario. It was first published through the now defunct [[LinkNet]] website that [[WizKids]] maintained in support of their [[MechWarrior: Dark Age]] game line, to support organized play and tournaments.
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'''''Desperate Measures''''' is an official scenario pack for the [[MechWarrior: Dark Age]] (MWDA) Clix game, containing a single scenario. It was first published through the now defunct [[MechWarrior: Dark Age Website|website]] that [[WizKids]] maintained in support of their [[MechWarrior: Dark Age]] game line, to support organized play and tournaments.
  
 
==Content==
 
==Content==

Latest revision as of 20:11, 12 May 2024

Desperate Measures
Product information
Type Scenario Pack
Author Mike “Rimoran” McCarrig
Pages 1
Publication information
Publisher WizKids
First published February 2007
MSRP Free
Content
Era Dark Age era
Series MWDA Scenarios
Preceded by Fish In A Barrel
Followed by The Search For Jacob

Desperate Measures is an official scenario pack for the MechWarrior: Dark Age (MWDA) Clix game, containing a single scenario. It was first published through the now defunct website that WizKids maintained in support of their MechWarrior: Dark Age game line, to support organized play and tournaments.

Content[edit]

Failed ceasefire negotiations result in both parties boarding their respective DropShips and attaching to the only available JumpShip leaving the system. Halfway to the jump point the JumpShip explodes, damaging both DropShips and forcing them to crash land on the nearest barely habitable moon. Each side is forced to scramble for survival and revenge for suspected treachery.

Notes[edit]