Difference between revisions of "Ghost Knights"

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* [[Mason Dunne]]
 
* [[Mason Dunne]]
 
* [[Justin Hall]] (Cloud)<ref>''Hour of the Wolf'', ch. 5</ref>
 
* [[Justin Hall]] (Cloud)<ref>''Hour of the Wolf'', ch. 5</ref>
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* [[Ceresco Hancock]] ( Cheryl Gunson)<ref name=SYD31>''Surrender Your Dreams'', ch. 31</ref>
 
* [[Reo Jones]]
 
* [[Reo Jones]]
  

Revision as of 11:53, 13 September 2022

Overview

A Ghost Knight is one of four classes of knights within the Republic of the Sphere.

Ghost Knights ultimately report to the Ghost Paladin.

We don't exist in any document or on any organizational charts, but rumors abound about us and all the things we do. The tales would suggest there are just legions of us, but I don't think so-though it could be that I don't really have a clue as to how many of my brethren there truly are. Like Knights-Errant, we get covertly thrust into situations to look for resolutions, and to implement them if we can do so within our mission parameters. So, while people assume Ghost Knights are real, exactly who we are and how we get chosen is kept very secret.[1]

Known Ghost Knights

References

  1. Ghost War, p. 80
  2. Hour of the Wolf, ch. 10–11
  3. Hour of the Wolf, ch. 5
  4. Surrender Your Dreams, ch. 31

Bibliography