Difference between revisions of "Spot Welder"

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| Type = Melee Weapon
 
| Type = Melee Weapon
 
| Tech Base = [[Inner Sphere]]
 
| Tech Base = [[Inner Sphere]]
| Year Availability = [[2320]]<ref name=tm248>''TechManual'', p. 248</ref>
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| Year Availability = [[2320]]<ref name="TMp293"/> ([[Lyran Commonwealth|LC]])<ref name="TMp248">''TechManual'', p. 248, "Spot Welder"</ref>
| Heat = 2<ref name=tm344>''TechManual'', p. 344</ref>
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| Availability Rating =
| Damage = 5<ref name=tm344/><ref>''Total Warfare'', p. 146</ref>
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| Age of War–Star League = [[Availability Rating#C|C]]<ref name="TMp293"/>
 +
| Succession Wars = [[Availability Rating#D|D]]<ref name="TMp293"/>
 +
| Clan Invasion – Present = [[Availability Rating#C|C]]<ref name="TMp293"/>
 +
| Heat = 2<ref name="TMp344">''TechManual'', p. 344, "Industrial Equipment Table"</ref>
 +
| Damage = 5<ref name="TMp344"/>
 
| Minimum Range = 0
 
| Minimum Range = 0
 
| Short Range = 0
 
| Short Range = 0
 
| Medium Range = 0
 
| Medium Range = 0
 
| Long Range = 0
 
| Long Range = 0
| Tons = 2<ref name=tm344/>
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| Tons = 2<ref name="TMp344"/>
| Critical Slots = 1<ref name=tm344/>
+
| Critical Slots = 1<ref name="TMp344"/>
| Space Slots = 1
+
| Space Slots = 1<ref name="TMp344"/>
| Ammo Per Ton =  
+
| Ammo Per Ton = N/A<ref name="TMp344"/>
| Cost (unloaded) =  
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| Cost (unloaded) = 75,000<ref name="TMp293">''TechManual'', p. 293, "Industrial Equipment (Cont) - Table"</ref>
 
| Ammo Cost (per ton) =  
 
| Ammo Cost (per ton) =  
 
| BV (1.0) =  
 
| BV (1.0) =  
| BV (2.0) = 5<ref>''TechManual'', p. 317</ref>
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| BV (2.0) = 5<ref name="TMp317">''TechManual'', p. 317, "Inner Sphere Weapons And Equipment BV Table"</ref>
 
}}
 
}}
  
==Description==
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== Description ==
The '''Spot Welder''' is a piece of construction equipment that is commonly used on [[IndustrialMech]]s. Instead of using its own batteries, as was common in pre-spaceflight models, this modern interpretation of the Spot Welder pulls power from the engine of the unit carrying it. This means that it requires heat sinks and power amplifiers if the unit's engine isn't fusion or fission powered. Some IndustralMech operators have used Spot Welders as a contact small laser in close combat, but it is a tool and not well suited for direct combat.<ref name=tm248/> However at least two [[OmniMech]] configurations have been created that use Spot Welders to support marine boarding actions in space.<ref>''The Wars of Reaving Supplemental'', p. 68</ref><ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 139</ref>
+
The '''Spot Welder''' is a piece of construction equipment that is commonly used on [[IndustrialMech]]s. Instead of using its own batteries, as was common in pre-spaceflight models, this modern interpretation of the Spot Welder pulls power from the engine of the unit carrying it. This means that it requires heat sinks and power amplifiers if the unit's engine isn't fusion or fission powered. Some IndustralMech operators have used Spot Welders as a contact small laser in close combat, but it is a tool and not well suited for direct combat. However at least two [[OmniMech]] configurations have been created that use Spot Welders to support marine boarding actions in space.<ref name="TMp248"/><ref>''The Wars of Reaving Supplemental'', p. 68, "Record Sheet - Septicemia US"</ref><ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 139, "Record Sheet - Black Hawk U"</ref>
  
 +
== Rules ==
 
<div class="gamerules">
 
<div class="gamerules">
==Game Rules==
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=== Game Rules ===
The Spot Welder inflicts 5 points of damage on any target it hits. Bipedal 'Mechs can carry a single Spot Welder in each arm, but must remove the hand actuator to do so. Quad 'Mechs can mount a single Spot Welder in each side torso. Any ground or naval vehicle (including WiGE and hovercraft but not VTOLs) can carry a Spot Welder if they mount the appropriate heat sinks and power amplifiers. To use the Spot Welder WiGE and hover vehicles must land and Naval vehicles must be stationary. Vehicles may mount the Spot Welder in any location, including the turret. If the carrying unit's engine shuts down or the crew is stunned, the Spot Welder shuts down.<ref name=tm248/>
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The Spot Welder inflicts 5 points of damage on any target it hits.  
 +
 
 +
Bipedal 'Mechs can carry a single Spot Welder in each arm, but must remove the hand actuator to do so. Quad 'Mechs can mount a single Spot Welder in each side torso. Any ground or naval vehicle (including WiGE and hovercraft but not VTOLs) can carry a Spot Welder if they mount the appropriate heat sinks and power amplifiers. To use the Spot Welder WiGE and hover vehicles must land and Naval vehicles must be stationary. Vehicles may mount the Spot Welder in any location, including the turret. If the carrying unit's engine shuts down or the crew is stunned, the Spot Welder shuts down.<ref name="TMp248"/>
 
</div>
 
</div>
  
==References==
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== References ==
 
<references/>
 
<references/>
==Bibliography==
+
 
 +
== Bibliography ==
 
* ''[[Record Sheets: 3085 Unabridged — Old is the New New]]''
 
* ''[[Record Sheets: 3085 Unabridged — Old is the New New]]''
 
* ''[[TechManual]]''
 
* ''[[TechManual]]''
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* ''[[The Wars of Reaving Supplemental]]''
 
* ''[[The Wars of Reaving Supplemental]]''
  
[[Category:Technology]]
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[[Category: Technology|Spot Welder]]
[[Category:Melee Weapons]]
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[[Category: Melee Weapons|Spot Weler]]

Latest revision as of 20:13, 21 May 2021

Spot Welder
Production information
Type Melee Weapon
Tech Base Inner Sphere
Year Availability 2320[1] (LC)[2]
Availability Ratings C[1]/D[1]/C[1]
Technical specifications
Heat 2[3]
Damage 5[3]
Minimum Range 0
Short Range 0
Medium Range 0
Long Range 0
Tons 2[3]
Critical Slots 1[3]
Space Slots 1[3]
Ammo Per Ton N/A[3]
Cost (unloaded) 75,000[1]
BV (2.0) 5[4]

Description[edit]

The Spot Welder is a piece of construction equipment that is commonly used on IndustrialMechs. Instead of using its own batteries, as was common in pre-spaceflight models, this modern interpretation of the Spot Welder pulls power from the engine of the unit carrying it. This means that it requires heat sinks and power amplifiers if the unit's engine isn't fusion or fission powered. Some IndustralMech operators have used Spot Welders as a contact small laser in close combat, but it is a tool and not well suited for direct combat. However at least two OmniMech configurations have been created that use Spot Welders to support marine boarding actions in space.[2][5][6]

Rules[edit]

Game Rules[edit]

The Spot Welder inflicts 5 points of damage on any target it hits.

Bipedal 'Mechs can carry a single Spot Welder in each arm, but must remove the hand actuator to do so. Quad 'Mechs can mount a single Spot Welder in each side torso. Any ground or naval vehicle (including WiGE and hovercraft but not VTOLs) can carry a Spot Welder if they mount the appropriate heat sinks and power amplifiers. To use the Spot Welder WiGE and hover vehicles must land and Naval vehicles must be stationary. Vehicles may mount the Spot Welder in any location, including the turret. If the carrying unit's engine shuts down or the crew is stunned, the Spot Welder shuts down.[2]

References[edit]

  1. 1.0 1.1 1.2 1.3 1.4 TechManual, p. 293, "Industrial Equipment (Cont) - Table"
  2. 2.0 2.1 2.2 TechManual, p. 248, "Spot Welder"
  3. 3.0 3.1 3.2 3.3 3.4 3.5 TechManual, p. 344, "Industrial Equipment Table"
  4. TechManual, p. 317, "Inner Sphere Weapons And Equipment BV Table"
  5. The Wars of Reaving Supplemental, p. 68, "Record Sheet - Septicemia US"
  6. Record Sheets: 3085 Unabridged — Old is the New New, p. 139, "Record Sheet - Black Hawk U"

Bibliography[edit]