Difference between revisions of "Thunder Shell"

(Created page with '==Description== '''Thunder Shells''', also known as '''FASCAM Shells''', are variations on Thunder LRMs developed by the Terran Hegemony in 2621.<ref>''Tactical Opera…')
 
m (→‎Description: disambiguation redirect)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
 
==Description==
 
==Description==
'''Thunder Shells''', also known as '''FASCAM Shells''', are variations on [[Thunder LRM]]s developed by the [[Terran Hegemony]] in [[2621]].<ref>''Tactical Operations'' p.357''</ref>  Fired by [[Long Tom]], [[Sniper Artillery Piece|Sniper]] and [[Thumper Artillery Piece|Thumper]] artillery, FASCAM shells went extinct in the [[Inner Sphere]] during the [[Succession Wars]] until the [[Clan Invasion]].  It was then recovered by the [[Capellan Confederation]] in [[3051]], who would also create variations that deployed [[Anti-Jump "Active" Mine]]s and [[Vibrabomb]]s in [[3056]]
+
'''Thunder Shells''', also known as '''FASCAM Shells''', are variations on [[Thunder LRM]]s developed by the [[Terran Hegemony]] in [[2621]]. Fired by [[Long Tom]], [[Sniper Artillery Piece|Sniper]] and [[Thumper Artillery Piece|Thumper]] artillery, FASCAM shells went extinct in the [[Inner Sphere]] during the [[Succession Wars (History)|Succession Wars]] until the [[Clan Invasion]].  It was then recovered by the [[Capellan Confederation]] in [[3051]], who would also create variations that deployed [[Anti-Jump "Active" Mine]]s and [[Vibrabomb]]s in [[3056]].<ref name=TO357>''Tactical Operations'', p. 357''</ref>
  
 
==Rules==
 
==Rules==
 
<div class="gamerules">
 
<div class="gamerules">
 
===Game Rules===
 
===Game Rules===
Thunder Shells follow the standard artillery rules, however instead of dealing direct damage they deploy a minefield onto the target hex.  The density of the minefield is dependent upon which artillery piece fired it.  Units within a hex struck by a Thunder bomb may exit the minefield without damage, however other units passing through it follow the standard minefield rules.
+
Thunder Shells follow the standard artillery rules, however instead of dealing direct damage they deploy a minefield onto the target hex.  The density of the minefield is dependent upon which artillery piece fired it.  Units within a hex struck by a Thunder bomb may exit the minefield without damage, however other units passing through it follow the standard minefield rules.<ref name=TO357/>
 
</div>
 
</div>
  
Line 13: Line 13:
 
*''[[Tactical Operations]]''
 
*''[[Tactical Operations]]''
  
[[Category:Technology]]
+
[[Category:Technology|Thunder Shell]]
[[Category:Artillery Munitions]]
+
[[Category:Artillery Munitions|Thunder Shell]]

Latest revision as of 10:48, 27 June 2014

Description[edit]

Thunder Shells, also known as FASCAM Shells, are variations on Thunder LRMs developed by the Terran Hegemony in 2621. Fired by Long Tom, Sniper and Thumper artillery, FASCAM shells went extinct in the Inner Sphere during the Succession Wars until the Clan Invasion. It was then recovered by the Capellan Confederation in 3051, who would also create variations that deployed Anti-Jump "Active" Mines and Vibrabombs in 3056.[1]

Rules[edit]

Game Rules[edit]

Thunder Shells follow the standard artillery rules, however instead of dealing direct damage they deploy a minefield onto the target hex. The density of the minefield is dependent upon which artillery piece fired it. Units within a hex struck by a Thunder bomb may exit the minefield without damage, however other units passing through it follow the standard minefield rules.[1]

References[edit]

  1. 1.0 1.1 Tactical Operations, p. 357

Bibliography[edit]