Difference between revisions of "BattleTechWiki talk:Project BattleMechs"

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== Scope ==
 
== Scope ==
 
* First, should we aim (not start out) having an article for each 'Mech type and variant? What I mean is, while each article also includes a very brief write-up of each variant, the link within that write-up takes you to that variant's article.''' Pro''': specific infobox/article (and pic, for the Phoenix units) for each 'Mech. I'm also thinking there's no reason not to post the HeavyMetal record sheets, if we do this. '''Con''': a lot more articles to write. --[[User:Revanche|Revanche]] 14:19, 8 October 2006 (CDT)
 
* First, should we aim (not start out) having an article for each 'Mech type and variant? What I mean is, while each article also includes a very brief write-up of each variant, the link within that write-up takes you to that variant's article.''' Pro''': specific infobox/article (and pic, for the Phoenix units) for each 'Mech. I'm also thinking there's no reason not to post the HeavyMetal record sheets, if we do this. '''Con''': a lot more articles to write. --[[User:Revanche|Revanche]] 14:19, 8 October 2006 (CDT)
:On this subject I would have to say that there are some major pros and cons. I know that writing up the initial 'Mech articles themselves vary in thier degree of difficulty due to the fact that the 'Mechs sometimes have one or two varaints and other times they have ten or twelve varaints. I have mentioned before that I began witht he writing style used for military vehicles on wiki. In that format unles there is a major difference, like say between the Blackjack BattleMech and Blackjack OmniMech, the variation of the basic design gets a small blurb describing the changes and the article moves on. Either way I can live with but I will say that simply doing the base models along with varaint info alone can be very time intensive, especialy on the older 'Mechs with tons of variants. Anyway. I just thought I woudl share my thoughts with you on this subject. --[[User:CJKeys|CJKeys]] 09:23, 9 October 2006 (CDT)
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**On this subject I would have to say that there are some major pros and cons. I know that writing up the initial 'Mech articles themselves vary in thier degree of difficulty due to the fact that the 'Mechs sometimes have one or two varaints and other times they have ten or twelve varaints. I have mentioned before that I began witht he writing style used for military vehicles on wiki. In that format unles there is a major difference, like say between the Blackjack BattleMech and Blackjack OmniMech, the variation of the basic design gets a small blurb describing the changes and the article moves on. Either way I can live with but I will say that simply doing the base models along with varaint info alone can be very time intensive, especialy on the older 'Mechs with tons of variants. Anyway. I just thought I woudl share my thoughts with you on this subject. --[[User:CJKeys|CJKeys]] 09:23, 9 October 2006 (CDT)
 +
***Well, since there's the only the two of us on this Project, and after reading what you had to say about the numbers of variants involved, I feel inspired to table this. When most/all of BattleTechs base-model 'Mechs have been written, then the Project, with all of its members, can re-consider it. Agree? --[[User:Revanche|Revanche]] 10:39, 9 October 2006 (CDT)
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*Second issue: should there be some category difference between the gaming universes? That is, should there be CBT 'Mechs, MWDA 'Mechs, Game 'Mech categories? Some units cross between 'verses.  --[[User:Revanche|Revanche]] 14:19, 8 October 2006 (CDT)
 
*Second issue: should there be some category difference between the gaming universes? That is, should there be CBT 'Mechs, MWDA 'Mechs, Game 'Mech categories? Some units cross between 'verses.  --[[User:Revanche|Revanche]] 14:19, 8 October 2006 (CDT)
:There shouldnt be a difference. Allready sevral of the 'Mechs I have written up have varaints listed from Record Sheets: Mechwarrior Dark Age. Unfortunately with many of the newer 'Mechs in MWDA, because of the roster card system, we do not in many cases have information as to what varaint is the baseline chassis which can make knowing what is and isn't a varaint somewhat hard. Eventually CBT and MWDA will have to catch up and when they do we will have tons of information, Until that point though information is limited. I could see some kind of stub like article that covers the basics about the design but to do an infobox on the MWDA units, unless they were in RS:MWDA1, in which case there is usually enough info to tell which is the base model based on designation numbers as well as the fact that there is information from the cards providing manufacturer and fluff info. --[[User:CJKeys|CJKeys]] 09:23, 9 October 2006 (CDT)
+
**There shouldnt be a difference. Allready sevral of the 'Mechs I have written up have varaints listed from Record Sheets: Mechwarrior Dark Age. Unfortunately with many of the newer 'Mechs in MWDA, because of the roster card system, we do not in many cases have information as to what varaint is the baseline chassis which can make knowing what is and isn't a varaint somewhat hard. Eventually CBT and MWDA will have to catch up and when they do we will have tons of information, Until that point though information is limited. I could see some kind of stub like article that covers the basics about the design but to do an infobox on the MWDA units, unless they were in RS:MWDA1, in which case there is usually enough info to tell which is the base model based on designation numbers as well as the fact that there is information from the cards providing manufacturer and fluff info. --[[User:CJKeys|CJKeys]] 09:23, 9 October 2006 (CDT)
 +
***Okay, I understand and it makes sense. However, then, maybe we should include categories at the bottom of articles where there are MWDA/CCG/Video Game variants listed? --[[User:Revanche|Revanche]] 10:39, 9 October 2006 (CDT)

Revision as of 11:39, 9 October 2006

Mech.gif This article is within the scope of the Project BattleMechs, a collaborative effort to improve BattleTechWiki's coverage of BattleMechs. If you would like to participate, you can visit the project page, where you can join the project and see a list of open tasks. Mech.gif




Scope

  • First, should we aim (not start out) having an article for each 'Mech type and variant? What I mean is, while each article also includes a very brief write-up of each variant, the link within that write-up takes you to that variant's article. Pro: specific infobox/article (and pic, for the Phoenix units) for each 'Mech. I'm also thinking there's no reason not to post the HeavyMetal record sheets, if we do this. Con: a lot more articles to write. --Revanche 14:19, 8 October 2006 (CDT)
    • On this subject I would have to say that there are some major pros and cons. I know that writing up the initial 'Mech articles themselves vary in thier degree of difficulty due to the fact that the 'Mechs sometimes have one or two varaints and other times they have ten or twelve varaints. I have mentioned before that I began witht he writing style used for military vehicles on wiki. In that format unles there is a major difference, like say between the Blackjack BattleMech and Blackjack OmniMech, the variation of the basic design gets a small blurb describing the changes and the article moves on. Either way I can live with but I will say that simply doing the base models along with varaint info alone can be very time intensive, especialy on the older 'Mechs with tons of variants. Anyway. I just thought I woudl share my thoughts with you on this subject. --CJKeys 09:23, 9 October 2006 (CDT)
      • Well, since there's the only the two of us on this Project, and after reading what you had to say about the numbers of variants involved, I feel inspired to table this. When most/all of BattleTechs base-model 'Mechs have been written, then the Project, with all of its members, can re-consider it. Agree? --Revanche 10:39, 9 October 2006 (CDT)


  • Second issue: should there be some category difference between the gaming universes? That is, should there be CBT 'Mechs, MWDA 'Mechs, Game 'Mech categories? Some units cross between 'verses. --Revanche 14:19, 8 October 2006 (CDT)
    • There shouldnt be a difference. Allready sevral of the 'Mechs I have written up have varaints listed from Record Sheets: Mechwarrior Dark Age. Unfortunately with many of the newer 'Mechs in MWDA, because of the roster card system, we do not in many cases have information as to what varaint is the baseline chassis which can make knowing what is and isn't a varaint somewhat hard. Eventually CBT and MWDA will have to catch up and when they do we will have tons of information, Until that point though information is limited. I could see some kind of stub like article that covers the basics about the design but to do an infobox on the MWDA units, unless they were in RS:MWDA1, in which case there is usually enough info to tell which is the base model based on designation numbers as well as the fact that there is information from the cards providing manufacturer and fluff info. --CJKeys 09:23, 9 October 2006 (CDT)
      • Okay, I understand and it makes sense. However, then, maybe we should include categories at the bottom of articles where there are MWDA/CCG/Video Game variants listed? --Revanche 10:39, 9 October 2006 (CDT)