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Editing Talk:Canon

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:For me this is something that I find really disheartening. It in effect is a statement of intent by CGL to eventually have the IP do what a lot of the big Sci-fi IPs have done and split off into completely separate universes, Per things like the Marvels however many hundreds of universes they have or Transformers rather than a unified universe.  That really turns me off, I think CGL have just put the final nail in their coffin for me if this is the case.--[[User:Dmon|Dmon]] ([[User talk:Dmon|talk]]) 14:28, 4 November 2018 (EST)
 
:For me this is something that I find really disheartening. It in effect is a statement of intent by CGL to eventually have the IP do what a lot of the big Sci-fi IPs have done and split off into completely separate universes, Per things like the Marvels however many hundreds of universes they have or Transformers rather than a unified universe.  That really turns me off, I think CGL have just put the final nail in their coffin for me if this is the case.--[[User:Dmon|Dmon]] ([[User talk:Dmon|talk]]) 14:28, 4 November 2018 (EST)
 
::The IP situation is nothing new. It just came to the forefront, again, with a new game. I play the board game and board game canon is the only canon I care to follow. The video game designers pick and choose what they want from the CGL canon and change things as they see fit. This happens with every video game produced. And this points out why I only care for board game canon: There is little to no consistency with video game canon. They are the flashy, short-sighted movie version of short periods of time in the entire board game universe. Short answer: Keep doing what we're doing. --[[User:Cache|Cache]] ([[User talk:Cache|talk]]) 21:07, 4 November 2018 (EST)
 

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