Editing Shield

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Initial development started in [[3065]] in the [[Lyran Alliance]]. The shield did not go beyond the [[Experimental Technology|experimental stage]] of development until after the [[Jihad]] due to the [[Word of Blake]]'s destructive occupation of Solaris VII. Once the Jihad had ended, Solaris weapons developers would move ahead with Shield Equipment in [[3079]] and produced it in limited numbers as a new form of [[Advanced Technology|advanced equipment]] as an option for BattleMech manufacturers.<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 10: Dark Age Technology Advancement Table - Shields were reclassified from Experimental to Advanced Equipment in 3079</ref>
 
Initial development started in [[3065]] in the [[Lyran Alliance]]. The shield did not go beyond the [[Experimental Technology|experimental stage]] of development until after the [[Jihad]] due to the [[Word of Blake]]'s destructive occupation of Solaris VII. Once the Jihad had ended, Solaris weapons developers would move ahead with Shield Equipment in [[3079]] and produced it in limited numbers as a new form of [[Advanced Technology|advanced equipment]] as an option for BattleMech manufacturers.<ref>''Record Sheets: 3145 New Tech, New Upgrades'', p. 10: Dark Age Technology Advancement Table - Shields were reclassified from Experimental to Advanced Equipment in 3079</ref>
  
The shield allows a MechWarrior to redirect damage from certain parts of the 'Mech to their shield. A 'Mech's computer can be adjusted to have the shield provide various degrees of active defensive protection. While fully active, the shield will prevent any sections it protects from firing its arm- or torso-mounted weapons. This leaves only the opposite torso, opposite arm, center torso rear, and opposite leg to fire any mounted weapons.<ref name=TOp2901>''Tactical Operations'', pp. 288, 290–291: "Shield" - Description and Construction Info</ref>
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The shield allows a MechWarrior to redirect damage from certain parts of the 'Mech to their shield. A 'Mech's computer can be adjusted to have the shield provide various degrees of active defensive protection. While fully active, the shield will prevent any sections it protects from firing its arm- or torso-mounted weapons. This leaves only the head, legs and rear sections to fire any mounted weapons.<ref name=TOp2901>''Tactical Operations'', pp. 288, 290–291: "Shield" - Description and Construction Info</ref>
  
 
==Shield Sizes==
 
==Shield Sizes==
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====Shield Modes====
 
====Shield Modes====
 
Shields have three modes of operations in gameplay:
 
Shields have three modes of operations in gameplay:
*; Active Defense Mode (ADM): The shield will be effective against attacks against the shield arm, the corresponding side torso, the front center torso, the corresponding leg, and the head. These protected sections cannot conduct any Weapons or Physical attack.<ref name=TOp2901/>
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*; Active Defense Mode (ADM): The shield will be effective against attack against the shield arm, the corresponding side torso, center torso and the head. These protected sections cannot conduct any Weapons or Physical attack.<ref name=TOp2901/>
  
*; Passive Defense Mode (PDM): Only the mounting arm and front side torso are protected. However, the 'Mech can use mounted weapons and equipment from the protected sections, albeit at a +2 penalty on its attack rolls. Shield Bash attacks (see below) may only be used while in Passive Mode.<ref name=TOp2901/>
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*; Passive Defense Mode (PDM): Only the mounting arm and side torso are protected. However, the 'Mech can use mounted weapons and equipment from the protected sections, albeit at a +2 penalty on its attack rolls. Shield Bash attacks (see below) may only be used while in Passive Mode.<ref name=TOp2901/>
  
 
*; Inactive Defense Mode (IDM) : Only the shield-bearing arm is protected. Weapons attacks from this arm suffer a +1 to-hit modifier.<ref name=TOp2901/>
 
*; Inactive Defense Mode (IDM) : Only the shield-bearing arm is protected. Weapons attacks from this arm suffer a +1 to-hit modifier.<ref name=TOp2901/>

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