Editing Neptune Submarine
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*; Hunter-Killer : This version introduced in [[3024]] drops the laser and reconfigures the torpedo launchers. In the front it mounts four SRT-6s with three tons of ammunition between them and one [[LRT-15]] with two tons of ammunition. An [[LRT-5]] and an [[SRT-4]], with one ton of ammunition each, were added to the rear. The vessel's armor was reduced by two tons, although the rear armor was actually improved over the basic version. BV (2.0) = 948<ref>''Historical Turning Points: Galtor'', p. 19</ref> *; Hunter-Killer : This version introduced in [[3024]] drops the laser and reconfigures the torpedo launchers. In the front it mounts four SRT-6s with three tons of ammunition between them and one [[LRT-15]] with two tons of ammunition. An [[LRT-5]] and an [[SRT-4]], with one ton of ammunition each, were added to the rear. The vessel's armor was reduced by two tons, although the rear armor was actually improved over the basic version. BV (2.0) = 948<ref>''Historical Turning Points: Galtor'', p. 19</ref>
− *; Hyper : This experimental version combined a standard Neptune chassis with a hydrofoil system. The [[DCMS]] experimented with using the hydrofoil system as a rapid deployment system for the submarine. When it reached a combat zone, it would then retract the hydrofoil and operate as a conventional submarine. By removing the large laser, power amplifier, and a half ton of armor, designers were able to install the hydrofoil, the hydrofoil control system, an additional SRT-6 to cover the aft, and an extra ton of LRT ammunition. During the only test, the Neptune Hyper was able to operate as a submarine, but the hydrofoil system snapped off the hull and sank the craft. The hydrofoil system couldn't stand up to the pressures at depth, and the DCMS canceled the project.<ref name=XTRO>''Experimental Technical Readout: Boondoggles'', p. 10</ref> + *; Hyper : This experimental version combined a standard Neptune chassis with a hydrofoil system. The [[DCMS]] experimented with using the hydrofoil system as a rapid deployment system for the submarine. When it reached a combat zone, it would then retract the hydrofoil and operate as a conventional submarine. By removing the large laser, power amplifier, and a half ton of armor, designers were able to install the hydrofoil, the hydrofoil control system, an additional SRT-6 to cover the aft, and an extra ton of LRT ammunition. During the only test, the Neptune Hyper was able to operate as a submarine, but the hydrofoil system snapped off the hull and sank the craft. The hydrofoil system couldn't stand up to the pressures at depth, and the DCMS cancelled the project.<ref name=XTRO>''Experimental Technical Readout: Boondoggles'', p. 10</ref>
==Named Vessels== ==Named Vessels==
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*; Hunter-Killer : This version introduced in [[3024]] drops the laser and reconfigures the torpedo launchers. In the front it mounts four SRT-6s with three tons of ammunition between them and one [[LRT-15]] with two tons of ammunition. An [[LRT-5]] and an [[SRT-4]], with one ton of ammunition each, were added to the rear. The vessel's armor was reduced by two tons, although the rear armor was actually improved over the basic version. BV (2.0) = 948<ref>''Historical Turning Points: Galtor'', p. 19</ref> | *; Hunter-Killer : This version introduced in [[3024]] drops the laser and reconfigures the torpedo launchers. In the front it mounts four SRT-6s with three tons of ammunition between them and one [[LRT-15]] with two tons of ammunition. An [[LRT-5]] and an [[SRT-4]], with one ton of ammunition each, were added to the rear. The vessel's armor was reduced by two tons, although the rear armor was actually improved over the basic version. BV (2.0) = 948<ref>''Historical Turning Points: Galtor'', p. 19</ref> | ||
− | *; Hyper : This experimental version combined a standard Neptune chassis with a hydrofoil system. The [[DCMS]] experimented with using the hydrofoil system as a rapid deployment system for the submarine. When it reached a combat zone, it would then retract the hydrofoil and operate as a conventional submarine. By removing the large laser, power amplifier, and a half ton of armor, designers were able to install the hydrofoil, the hydrofoil control system, an additional SRT-6 to cover the aft, and an extra ton of LRT ammunition. During the only test, the Neptune Hyper was able to operate as a submarine, but the hydrofoil system snapped off the hull and sank the craft. The hydrofoil system couldn't stand up to the pressures at depth, and the DCMS | + | *; Hyper : This experimental version combined a standard Neptune chassis with a hydrofoil system. The [[DCMS]] experimented with using the hydrofoil system as a rapid deployment system for the submarine. When it reached a combat zone, it would then retract the hydrofoil and operate as a conventional submarine. By removing the large laser, power amplifier, and a half ton of armor, designers were able to install the hydrofoil, the hydrofoil control system, an additional SRT-6 to cover the aft, and an extra ton of LRT ammunition. During the only test, the Neptune Hyper was able to operate as a submarine, but the hydrofoil system snapped off the hull and sank the craft. The hydrofoil system couldn't stand up to the pressures at depth, and the DCMS cancelled the project.<ref name=XTRO>''Experimental Technical Readout: Boondoggles'', p. 10</ref> |
==Named Vessels== | ==Named Vessels== |