Editing MechWarrior Online Legends
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Additionally, PGI has dedicated a new level designer, Francois, who has updated various maps coinciding with monthly patches, starting with the update of Canyon Network as a part of the [https://mwomercs.com/news/2021/05/2513-patch-notes-142410-18may2021 May Patch]. These changes include modifying terrain, adding/removing assets, and changing spawn points, changes that have been largely well received. Additionally, PGI has dedicated a new level designer, Francois, who has updated various maps coinciding with monthly patches, starting with the update of Canyon Network as a part of the [https://mwomercs.com/news/2021/05/2513-patch-notes-142410-18may2021 May Patch]. These changes include modifying terrain, adding/removing assets, and changing spawn points, changes that have been largely well received.
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+ Information from here down is currently outdated. Please update to match the current information in the game (note a lot is outdated not everything).
==MWO Setting== ==MWO Setting==
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Additionally, PGI has dedicated a new level designer, Francois, who has updated various maps coinciding with monthly patches, starting with the update of Canyon Network as a part of the [https://mwomercs.com/news/2021/05/2513-patch-notes-142410-18may2021 May Patch]. These changes include modifying terrain, adding/removing assets, and changing spawn points, changes that have been largely well received. | Additionally, PGI has dedicated a new level designer, Francois, who has updated various maps coinciding with monthly patches, starting with the update of Canyon Network as a part of the [https://mwomercs.com/news/2021/05/2513-patch-notes-142410-18may2021 May Patch]. These changes include modifying terrain, adding/removing assets, and changing spawn points, changes that have been largely well received. | ||
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+ | Information from here down is currently outdated. Please update to match the current information in the game (note a lot is outdated not everything). | ||
==MWO Setting== | ==MWO Setting== |