Editing MechWarrior: Dark Age Collectable Miniatures Game
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision
Your text
Line 49:
Line 49:
===MechWarrior: Age of Destruction=== ===MechWarrior: Age of Destruction===
In January 2005, '''''MechWarrior: Age of Destruction''''' was introduced as a game expansion to MechWarrior:Dark Age. This introduced new rules and new mechanics to the game, most notably the pilot and gear data cards. These cards are included with the booster packs, and improve any 'Mech they are attached to. This also introduced Gunslingers, mercenary pilots with preferred 'Mechs that can be "recruited" to all, or most, factions. They have become common prizes at sanctioned tournaments. In January 2005, '''''MechWarrior: Age of Destruction''''' was introduced as a game expansion to MechWarrior:Dark Age. This introduced new rules and new mechanics to the game, most notably the pilot and gear data cards. These cards are included with the booster packs, and improve any 'Mech they are attached to. This also introduced Gunslingers, mercenary pilots with preferred 'Mechs that can be "recruited" to all, or most, factions. They have become common prizes at sanctioned tournaments.
−
− The rules also improved 'Mechs compared to Dark Age, giving them the option to both move and attack, and decreased the power of artillery. This encouraged armies to field at least one 'Mech.
MechWarrior: Dark Age units were compatible with the MechWarrior: Age of Destruction, though 'Mechs from MechWarrior: Dark Age lacked the customizability of `Mechs from MechWarrior: Age of Destruction as the earlier models were not produced with customiable dials. WizKids reported from its playtesting that two 'Mechs, one from MechWarrior: Dark Age and one from MechWarrior: Age of Destruction, that share the same point value would generally have similar competitive value.<ref> WizKids MechWarrior: Age of Destructions FAQ (archived) (2004) http://web.archive.org/web/20041010201454/http://www.wizkidsgames.com/mwdarkage/mw_article.asp?cid=39298&frame=products</ref> MechWarrior: Dark Age units were compatible with the MechWarrior: Age of Destruction, though 'Mechs from MechWarrior: Dark Age lacked the customizability of `Mechs from MechWarrior: Age of Destruction as the earlier models were not produced with customiable dials. WizKids reported from its playtesting that two 'Mechs, one from MechWarrior: Dark Age and one from MechWarrior: Age of Destruction, that share the same point value would generally have similar competitive value.<ref> WizKids MechWarrior: Age of Destructions FAQ (archived) (2004) http://web.archive.org/web/20041010201454/http://www.wizkidsgames.com/mwdarkage/mw_article.asp?cid=39298&frame=products</ref>
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 49: | Line 49: | ||
===MechWarrior: Age of Destruction=== | ===MechWarrior: Age of Destruction=== | ||
In January 2005, '''''MechWarrior: Age of Destruction''''' was introduced as a game expansion to MechWarrior:Dark Age. This introduced new rules and new mechanics to the game, most notably the pilot and gear data cards. These cards are included with the booster packs, and improve any 'Mech they are attached to. This also introduced Gunslingers, mercenary pilots with preferred 'Mechs that can be "recruited" to all, or most, factions. They have become common prizes at sanctioned tournaments. | In January 2005, '''''MechWarrior: Age of Destruction''''' was introduced as a game expansion to MechWarrior:Dark Age. This introduced new rules and new mechanics to the game, most notably the pilot and gear data cards. These cards are included with the booster packs, and improve any 'Mech they are attached to. This also introduced Gunslingers, mercenary pilots with preferred 'Mechs that can be "recruited" to all, or most, factions. They have become common prizes at sanctioned tournaments. | ||
− | |||
− | |||
MechWarrior: Dark Age units were compatible with the MechWarrior: Age of Destruction, though 'Mechs from MechWarrior: Dark Age lacked the customizability of `Mechs from MechWarrior: Age of Destruction as the earlier models were not produced with customiable dials. WizKids reported from its playtesting that two 'Mechs, one from MechWarrior: Dark Age and one from MechWarrior: Age of Destruction, that share the same point value would generally have similar competitive value.<ref> WizKids MechWarrior: Age of Destructions FAQ (archived) (2004) http://web.archive.org/web/20041010201454/http://www.wizkidsgames.com/mwdarkage/mw_article.asp?cid=39298&frame=products</ref> | MechWarrior: Dark Age units were compatible with the MechWarrior: Age of Destruction, though 'Mechs from MechWarrior: Dark Age lacked the customizability of `Mechs from MechWarrior: Age of Destruction as the earlier models were not produced with customiable dials. WizKids reported from its playtesting that two 'Mechs, one from MechWarrior: Dark Age and one from MechWarrior: Age of Destruction, that share the same point value would generally have similar competitive value.<ref> WizKids MechWarrior: Age of Destructions FAQ (archived) (2004) http://web.archive.org/web/20041010201454/http://www.wizkidsgames.com/mwdarkage/mw_article.asp?cid=39298&frame=products</ref> |