Editing Charger

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|feet=biped
 
|feet=biped
 
| mass        = 80
 
| mass        = 80
| chassis      = [[Wells 990]]<ref name=TRSWp148f />
+
| chassis      = [[Wells 990]] <!-- <ref name=TRSWp148f /> -->
| armor        = [[Durallex Heavy]]<ref name=TRSWp148f />
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| armor        = [[Durallex Heavy]] <!-- <ref name=TRSWp148f /> -->
| engine      = [[LTV 400]]<ref name=TRSWp148f />
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| engine      = [[LTV 400]] <!-- <ref name=TRSWp148f /> -->
| comsys      = [[Tek BattleCom]]<ref name=TRSWp148f />
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| comsys      = [[Tek BattleCom]] <!-- <ref name=TRSWp148f /> -->
| T&T          = [[Dalban Hirez]]<ref name=TRSWp148f />
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| T&T          = [[Dalban Hirez]] <!-- <ref name=TRSWp148f /> -->
| heat sinks  = 10 [[Heat Sink|single]]<ref name=TRSWp148f />
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| heat sinks  = 10 [[Heat Sink|single]] <!-- <ref name=TRSWp148f /> -->
| speed        = 86<ref name=TRSWp148f />
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| speed        = 86 <!-- <ref name=TRSWp148f /> -->
| armament    = 5x [[small laser]]<ref name=TRSWp148f />
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| armament    = 5x [[small laser]] <!-- <ref name=TRSWp148f /> -->
 
| BV (1.0) = 820
 
| BV (1.0) = 820
 
| BV (2.0) = 981<ref name=TRSWp148f /><ref name=TR3039>''Technical Readout: 3039'', p. 157</ref>
 
| BV (2.0) = 981<ref name=TRSWp148f /><ref name=TR3039>''Technical Readout: 3039'', p. 157</ref>
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*; CGR-1A9 : A Combine-LAW attempt to make the ''Charger'' more effective at long ranges, the 1A9 used a reduced 320-rated engine, lowering its top speed to 64.8 km/h, and its arsenal was overhauled. All of the smaller lasers (except for the head mounted one) were replaced with medium lasers and a single [[LRM-20]] launcher was mounted in the right torso, with two tons of reloads carried in the left torso.  To make up for the lost mobility, four [[jump jet]]s were also installed, two in each leg, to allow the ''Charger'' to jump up to one hundred and twenty meters.  This variant was fielded in time to surprise the [[Armed Forces of the Federated Suns]] during the [[War of 3039]], but in years since the design fell into the hands of the [[Outworlds Alliance]] thanks to a legal snafu which gave [[Raveena Electronics]] a production license.  BV (1.0) = 1,315; BV (2.0) = 1,397<ref name=MUL78/>
 
*; CGR-1A9 : A Combine-LAW attempt to make the ''Charger'' more effective at long ranges, the 1A9 used a reduced 320-rated engine, lowering its top speed to 64.8 km/h, and its arsenal was overhauled. All of the smaller lasers (except for the head mounted one) were replaced with medium lasers and a single [[LRM-20]] launcher was mounted in the right torso, with two tons of reloads carried in the left torso.  To make up for the lost mobility, four [[jump jet]]s were also installed, two in each leg, to allow the ''Charger'' to jump up to one hundred and twenty meters.  This variant was fielded in time to surprise the [[Armed Forces of the Federated Suns]] during the [[War of 3039]], but in years since the design fell into the hands of the [[Outworlds Alliance]] thanks to a legal snafu which gave [[Raveena Electronics]] a production license.  BV (1.0) = 1,315; BV (2.0) = 1,397<ref name=MUL78/>
  
*; CGR-1L : An export model sold to the [[Capellan Confederation]] as part of the [[Kapteyn Accords]], the CGR-1L was a simple modification of the ''Charger'' in an attempt to make it more effective following their disastrous use on [[Chara]] in [[3023]].  In place of four and a half tons of armor and all five Small Lasers, the 1L mounts a [[Large Laser]] in its right arm and two medium lasers by one in either side torso. While more prone to overheating and less protected - mounting armor comparable to that of a traditional scout 'Mech - it was better capable of defending itself against other scout 'Mechs, and at the time that was good enough for the desperate warriors of the [[Capellan Confederation Armed Forces]].<ref name=TRSWp148f />  Since then, the CGR-1L has remained in Capellan service as a training 'Mech and, according to rumor, punishment assignment for dissident soldiers. BV (1.0) = 772; BV (2.0) = 980<ref name=MUL79>''Master Unit List: Battle Values'', p. 79</ref>
+
*; CGR-1L : An export model sold to the [[Capellan Confederation]] as part of the [[Kapteyn Accords]], the CGR-1L was a simple modification of the ''Charger'' in an attempt to make it more effective following their disastrous use on [[Chara]] in [[3023]].  In place of four and a half tons of armor and all five Small Lasers, the 1L mounts a [[Large Laser]] in its right arm and two medium lasers in either side torso. While more prone to overheating and less protected - mounting armor comparable to that of a traditional scout 'Mech - it was better capable of defending itself against other scout 'Mechs, and at the time that was good enough for the desperate warriors of the [[Capellan Confederation Armed Forces]].<ref name=TRSWp148f />  Since then, the CGR-1L has remained in Capellan service as a training 'Mech and, according to rumor, punishment assignment for dissident soldiers. BV (1.0) = 772; BV (2.0) = 980<ref name=MUL79>''Master Unit List: Battle Values'', p. 79</ref>
  
 
*; CGR-2A2 : A Periphery modification of the ''Charger'', the 2A2 had one ton of armor removed and its weapons stripped out. In their place, the ''2A2'' carried a medium laser and five [[Rocket Launcher 10]]s. This modification gave the ''Charger'' an immense amount of firepower that could be used in one shot or over the course of a battle. With the ''Charger''<nowiki>'</nowiki>s role as a heavy scout, the one-shot nature of the Rocket Launchers was not considered much of a hindrance as if they had been placed on a dedicated assault 'Mech. BV (1.0) = 944; BV (2.0) = 1,109<ref name=MUL79/>
 
*; CGR-2A2 : A Periphery modification of the ''Charger'', the 2A2 had one ton of armor removed and its weapons stripped out. In their place, the ''2A2'' carried a medium laser and five [[Rocket Launcher 10]]s. This modification gave the ''Charger'' an immense amount of firepower that could be used in one shot or over the course of a battle. With the ''Charger''<nowiki>'</nowiki>s role as a heavy scout, the one-shot nature of the Rocket Launchers was not considered much of a hindrance as if they had been placed on a dedicated assault 'Mech. BV (1.0) = 944; BV (2.0) = 1,109<ref name=MUL79/>
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*; CGR-3K : [[Draconis Combine]]'s 3K was an upgrade of the 1A9 that used an uprated [[XL engine]] to raise the ''Charger''<nowiki>'</nowiki>s top speed back to 86.4 km/h.  The head-mounted small laser was removed, the medium lasers were swapped out for [[Medium Pulse Laser]]s, and the LRM-20 launcher was mated with an [[Artemis IV]] fire control system to improve accuracy.  The addition of a fifth jump jet mounted in the rear torso gave the 'Mech a jumping distance of up to one hundred and fifty meters. This variant was confirmed to have been deployed on [[An Ting]] in the [[War of 3039]] and may have been what Davion forces initially dubbed the ''Charger II''; however, descriptions of the ''Charger II'' suggest that it was more likely an LRM-equipped variant of the ''[[Hatamoto-Chi]]'' (presumably the ''-Kaze''). BV (1.0) = 1,485; BV (2.0) = 1,656<ref name=TR3050U/>
 
*; CGR-3K : [[Draconis Combine]]'s 3K was an upgrade of the 1A9 that used an uprated [[XL engine]] to raise the ''Charger''<nowiki>'</nowiki>s top speed back to 86.4 km/h.  The head-mounted small laser was removed, the medium lasers were swapped out for [[Medium Pulse Laser]]s, and the LRM-20 launcher was mated with an [[Artemis IV]] fire control system to improve accuracy.  The addition of a fifth jump jet mounted in the rear torso gave the 'Mech a jumping distance of up to one hundred and fifty meters. This variant was confirmed to have been deployed on [[An Ting]] in the [[War of 3039]] and may have been what Davion forces initially dubbed the ''Charger II''; however, descriptions of the ''Charger II'' suggest that it was more likely an LRM-equipped variant of the ''[[Hatamoto-Chi]]'' (presumably the ''-Kaze''). BV (1.0) = 1,485; BV (2.0) = 1,656<ref name=TR3050U/>
  
*; CGR-3Kr : A [[Jihad]]-era field refit based on the Combine's CGR-3K, this variant used [[Triple Strength Myomer]] and a [[Sword (weapon)|Sword]] to create a close-combat 'Mech. To keep the TSM active it used the heat generated from its impressive arsenal: a [[Light PPC]], [[Snub-Nose PPC]], a pair of [[ER medium laser]]s, and one each of a small laser, [[ER small laser]], and medium laser. Like its progenitor, it could jump 150 meters. The weapons were also more accurate due to the presence of a [[Targeting Computer]]. [[Light Ferro-Fibrous]] armor protected the chassis.<ref>''Technical Readout: 3085'', p. 191</ref> BV (2.0) = 2,092<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 105</ref>
+
*; CGR-3Kr : A [[Jihad]]-era field refit based on the Combine's CGR-3K, this variant used [[Triple Strength Myomer]] and a [[Sword]] to create a close-combat 'Mech. To keep the TSM active it used the heat generated from its impressive arsenal: a [[Light PPC]], [[Snub-Nose PPC]], a pair of [[ER medium laser]]s, and one each of a small laser, [[ER small laser]], and medium laser. Like its progenitor, it could jump 150 meters. The weapons were also more accurate due to the presence of a [[Targeting Computer]]. [[Light Ferro-Fibrous]] armor protected the chassis.<ref>''Technical Readout: 3085'', p. 191</ref> BV (2.0) = 2,092<ref>''Record Sheets: 3085 Unabridged — Old is the New New'', p. 105</ref>
  
 
*; CGR-C : An upgrade of the 3K, the ''Charger'' C was modified to carry a [[C3 slave]] unit that allowed it to share targeting data with other 'Mechs in its unit. In order to add the slave unit, a medium pulse laser had to be removed from the design. The leftover mass went towards extra ammunition for the LRM launcher. BV (1.0) = 1,479;<ref>''Record Sheets: 3060'', p. 202</ref> BV (2.0) = 1,592<ref name=MUL79/>
 
*; CGR-C : An upgrade of the 3K, the ''Charger'' C was modified to carry a [[C3 slave]] unit that allowed it to share targeting data with other 'Mechs in its unit. In order to add the slave unit, a medium pulse laser had to be removed from the design. The leftover mass went towards extra ammunition for the LRM launcher. BV (1.0) = 1,479;<ref>''Record Sheets: 3060'', p. 202</ref> BV (2.0) = 1,592<ref name=MUL79/>
  
*; CGR-KMZ : The "Kamikaze" variant is produced at a [[Luthien Armor Works]] plant on [[Shimonita]] that was purchased by the Sapphire Sunset ''yakuza'' clan and renamed [[Sapphire Metals]]. It has a top speed of 64 km/h, but utilizes [[Improved Jump Jets|improved jump jet]]s that allow it to leap up to 180 meters. It also utilizes [[Light Ferro-Fibrous]] armor. It primarily has a long-range armament composed of two [[Light PPC]]s and a [[Heavy PPC]]. An [[MML 9]] has two tons of ammunition, allowing it to be effective at both short and long range. Should an enemy manage to close, the "Kamikaze" carries a [[Sword (weapon)|Sword]] in the shape of a ''wakizashi''. BV (2.0) = 1,781<ref name=MUL79/>
+
*; CGR-KMZ : The "Kamikaze" variant is produced at a [[Luthien Armor Works]] plant on [[Shimonita]] that was purchased by the Sapphire Sunset ''yakuza'' clan and renamed [[Sapphire Metals]]. It has a top speed of 64 km/h, but utilizes [[Improved Jump Jets|improved jump jet]]s that allow it to leap up to 180 meters. It also utilizes [[Light Ferro-Fibrous]] armor. It primarily has a long-range armament composed of two [[Light PPC]]s and a [[Heavy PPC]]. An [[MML 9]] has two tons of ammunition, allowing it to be effective at both short and long range. Should an enemy manage to close, the "Kamikaze" carries a [[Sword]] in the shape of a ''wakizashi''. BV (2.0) = 1,781<ref name=MUL79/>
  
 
*; CGR-SA5 : A variant of the ''Charger'' that took the 1A5 variant to its logical conclusion with new technologies, the SA5 was powered by a 320 rated [[Light Fusion Engine]], giving it a speed of 64.8 km/h, while a [[MASC]] system was added allowing the 'Mech to reach speeds of 86.4 km/h in short bursts. The 'Mech was also built on an [[Endo Steel]] chassis to save even more weight. The SA5 carried an [[LB-X Autocannon/20]] as its primary weapon. This was backed up by three ER medium lasers and two [[Streak SRM-6]] launchers. The 'Mech was protected by fifteen and a half tons of armor. BV (1.0) = 1,613;<ref>''Record Sheets: Upgrades'', p. 133</ref> BV (2.0) = 2,105<ref name=MUL79/>
 
*; CGR-SA5 : A variant of the ''Charger'' that took the 1A5 variant to its logical conclusion with new technologies, the SA5 was powered by a 320 rated [[Light Fusion Engine]], giving it a speed of 64.8 km/h, while a [[MASC]] system was added allowing the 'Mech to reach speeds of 86.4 km/h in short bursts. The 'Mech was also built on an [[Endo Steel]] chassis to save even more weight. The SA5 carried an [[LB-X Autocannon/20]] as its primary weapon. This was backed up by three ER medium lasers and two [[Streak SRM-6]] launchers. The 'Mech was protected by fifteen and a half tons of armor. BV (1.0) = 1,613;<ref>''Record Sheets: Upgrades'', p. 133</ref> BV (2.0) = 2,105<ref name=MUL79/>
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{{div col end}}
 
{{div col end}}
  
[[Category:'Mechs]]
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[[Category:Melee BattleMechs]]
 
[[Category:Melee BattleMechs]]
 +
[[Category:Inner Sphere General BattleMechs]]
 
[[Category:C3 Slave Equipped BattleMechs]]
 
[[Category:C3 Slave Equipped BattleMechs]]
 
[[Category:Outworlds Alliance BattleMechs]]
 
[[Category:Outworlds Alliance BattleMechs]]
 
[[Category:German renamed units]]
 
[[Category:German renamed units]]
 
[[Category:Draconis Combine BattleMechs]]
 
[[Category:Draconis Combine BattleMechs]]

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